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2 files changed +4
-8
lines changed Original file line number Diff line number Diff line change 27
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namespace vizdoom {
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- #define VIZDOOM_LIB_VERSION 103
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- #define VIZDOOM_LIB_VERSION_STR " 1.0.3 "
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+ #define VIZDOOM_LIB_VERSION 104
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+ #define VIZDOOM_LIB_VERSION_STR " 1.0.4 "
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typedef unsigned char uint8_t ;
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@@ -239,7 +239,5 @@ namespace vizdoom{
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static const int DeltaButtonsNumber = 5 ;
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static const int ButtonsNumber = 43 ;
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- static const int MaxNumberOfPlayers = 8 ;
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-
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}
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#endif
Original file line number Diff line number Diff line change @@ -29,8 +29,8 @@ extern bool vizdoomNextTic;
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extern bool vizdoomUpdate ;
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extern unsigned int vizdoomLastUpdate ;
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- #define VIZDOOM_VERSION 103
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- #define VIZDOOM_VERSION_STR "1.0.3 "
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+ #define VIZDOOM_VERSION 104
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+ #define VIZDOOM_VERSION_STR "1.0.4 "
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#define VIZDOOM_TIME (level.starttime + level.maptime)
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@@ -57,7 +57,6 @@ extern unsigned int vizdoomLastUpdate;
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#define VIZDOOM_BT_MOVE_UP 18
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#define VIZDOOM_BT_MOVE_DOWN 19
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#define VIZDOOM_BT_LAND 20
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- //#define VIZDOOM_BT_SHOWSCORES 20
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#define VIZDOOM_BT_SELECT_WEAPON1 21
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#define VIZDOOM_BT_SELECT_WEAPON2 22
@@ -132,7 +131,6 @@ struct ViZDoomGameVarsStruct{
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bool MAP_END ;
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// PLAYER
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- //int PLAYER_NUMBER;
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bool PLAYER_HAS_ACTOR ;
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bool PLAYER_DEAD ;
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