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Merge pull request #549 from Farama-Foundation/docs-update
Update the docs, add named arguments to the pybind11 module
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# C++ API | ||
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ViZDoom is implemented in C++ and can be used as a C++ library. The C++ API is one-to-one with the Python API. The only difference is the use of `camelCase` instead of `snake_case` for method names. | ||
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ViZDoom can be built as a static or dynamic library. The header files are located in the `include` directory. | ||
See [examples/cpp](https://github.com/Farama-Foundation/ViZDoom/tree/master/examples/cpp) for examples, including CMake files for building. | ||
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```{toctree} | ||
:hidden: | ||
:caption: C++ API | ||
cpp/doomGame | ||
cpp/gameState | ||
cpp/enums | ||
cpp/exceptions | ||
cpp/utils | ||
``` |
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# Python API | ||
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ViZDoom provides Python bindings for the library. The Python API is one-to-one with the C++ API. The only difference is the use of `snake_case` instead of `camelCase` for method and argument names. | ||
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There are many examples of how to use Python API in [examples/python](https://github.com/Farama-Foundation/ViZDoom/tree/master/examples/python) directory. | ||
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```{toctree} | ||
:hidden: | ||
:caption: Python API | ||
python/doomGame | ||
python/gameState | ||
python/enums | ||
python/utils | ||
python/exceptions | ||
python/gymnasium | ||
python/gym | ||
``` |
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