From 06fefa93418d576b22ed992cc2985adaa6372107 Mon Sep 17 00:00:00 2001 From: Marek Wydmuch Date: Mon, 9 May 2016 01:19:14 +0200 Subject: [PATCH] Update README.md Former-commit-id: 4aa9c524e8c094a00f64eb05534bad320d857f4a --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 4febe32a3..4d9847823 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -#ViZDoom +#ViZDoom [![Build Status](https://travis-ci.org/Marqt/ViZDoom.svg?branch=master)](https://travis-ci.org/Marqt/ViZDoom) [http://vizdoom.cs.put.edu.pl](http://vizdoom.cs.put.edu.pl) ViZDoom allows developing AI **bots that play Doom using only the visual information** (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. @@ -50,7 +50,7 @@ make ###Windows -We are providing compiled runtime binaries and development libraries for Windows [here](https://github.com/Marqt/ViZDoom/releases/download/1.0.0/ViZDoom-1.0.0-Win-x86_64.zip). +We are providing compiled runtime binaries and development libraries for Windows [here](https://github.com/Marqt/ViZDoom/releases/download/1.0.1/ViZDoom-1.0.1-Win-x86_64.zip). ####Dependencies * CMake 3.0+