diff --git a/EXILED/Exiled.API/Features/Player.cs b/EXILED/Exiled.API/Features/Player.cs
index 197812f710..884230151f 100644
--- a/EXILED/Exiled.API/Features/Player.cs
+++ b/EXILED/Exiled.API/Features/Player.cs
@@ -608,7 +608,7 @@ public ScpSpawnPreferences.SpawnPreferences ScpPreferences
public bool HasFlashlightModuleEnabled => CurrentItem is Firearm firearm && firearm.FlashlightEnabled;
///
- /// Gets a value indicating whether the player is jumping.
+ /// Gets or sets a value indicating whether the player is jumping.
///
public bool IsJumping
{
diff --git a/EXILED/Exiled.Events/Patches/Events/Scp3114/Dancing.cs b/EXILED/Exiled.Events/Patches/Events/Scp3114/Dancing.cs
index 60e5863c99..53798e1a31 100644
--- a/EXILED/Exiled.Events/Patches/Events/Scp3114/Dancing.cs
+++ b/EXILED/Exiled.Events/Patches/Events/Scp3114/Dancing.cs
@@ -7,8 +7,6 @@
namespace Exiled.Events.Patches.Events.Scp3114
{
-#pragma warning disable SA1402 // File may only contain a single type
-
using System.Collections.Generic;
using System.Linq;
using System.Reflection.Emit;
@@ -35,7 +33,7 @@ private static IEnumerable Transpiler(IEnumerable newInstructions = ListPool.Pool.Get(instructions);
- int index = newInstructions.FindIndex(x => x.opcode == OpCodes.Brfalse_S);
+ int index = newInstructions.FindIndex(x => x.opcode == OpCodes.Brfalse);
Label continueLabel = generator.DefineLabel();
@@ -58,7 +56,7 @@ private static IEnumerable Transpiler(IEnumerable Transpiler(IEnumerable x.opcode == OpCodes.Ldc_I4_0);
- ListPool.Pool.Return(newInstructions);
- }
- }
+ newInstructions.RemoveRange(index, 3);
- ///
- /// Patches
- /// to add event.
- ///
- [HarmonyPatch(typeof(Scp3114Dance), nameof(Scp3114Dance.ServerWriteRpc))]
- internal class ChooseDanceType
- {
- private static IEnumerable Transpiler(IEnumerable instructions, ILGenerator generator)
- {
- List newInstructions = ListPool.Pool.Get(instructions);
-
- int offset = -4;
- int index = newInstructions.FindIndex(x => x.operand == (object)Method(typeof(NetworkWriter), nameof(NetworkWriter.WriteByte))) + offset;
-
- newInstructions.RemoveRange(index, 4);
-
- // replace "writer.WriteByte((byte)UnityEngine.Random.Range(0, 255))"
- // with "writer.WriteByte(ChooseDanceType.DanceType)"
- newInstructions.InsertRange(index, new CodeInstruction[]
+ newInstructions.InsertRange(
+ index,
+ new[]
{
- // Handle(Player.Get(this.Owner));
- new(OpCodes.Ldarg_0),
-
- new(OpCodes.Call, Method(typeof(ChooseDanceType), nameof(Handle))),
+ new CodeInstruction(OpCodes.Ldloc, ev),
+ new(OpCodes.Call, PropertyGetter(typeof(DancingEventArgs), nameof(DancingEventArgs.DanceType))),
});
for (int z = 0; z < newInstructions.Count; z++)
@@ -114,8 +91,5 @@ private static IEnumerable Transpiler(IEnumerable.Pool.Return(newInstructions);
}
-
- private static byte Handle(Scp3114Dance scp3114Dance)
- => (byte)Player.Get(scp3114Dance.Owner).Role.As().DanceType;
}
}
\ No newline at end of file