diff --git a/EXILED/Exiled.API/Enums/DamageType.cs b/EXILED/Exiled.API/Enums/DamageType.cs
index fd4916f564..add8d86ca1 100644
--- a/EXILED/Exiled.API/Enums/DamageType.cs
+++ b/EXILED/Exiled.API/Enums/DamageType.cs
@@ -120,6 +120,11 @@ public enum DamageType
///
SeveredHands,
+ ///
+ /// Damage caused by severed eyes.
+ ///
+ SeveredEyes,
+
///
/// Damage caused by a custom source.
///
@@ -249,10 +254,5 @@ public enum DamageType
/// Damage caused by the marshmallow man.
///
Marshmallow,
-
- ///
- /// Damage caused by .
- ///
- Scp1344,
}
-}
+}
\ No newline at end of file
diff --git a/EXILED/Exiled.API/Extensions/DamageTypeExtensions.cs b/EXILED/Exiled.API/Extensions/DamageTypeExtensions.cs
index 14daacc0a2..bb2a246f1b 100644
--- a/EXILED/Exiled.API/Extensions/DamageTypeExtensions.cs
+++ b/EXILED/Exiled.API/Extensions/DamageTypeExtensions.cs
@@ -49,7 +49,7 @@ public static class DamageTypeExtensions
{ DeathTranslations.MicroHID.Id, DamageType.MicroHid },
{ DeathTranslations.Hypothermia.Id, DamageType.Hypothermia },
{ DeathTranslations.MarshmallowMan.Id, DamageType.Marshmallow },
- { DeathTranslations.Scp1344.Id, DamageType.Scp1344 },
+ { DeathTranslations.Scp1344.Id, DamageType.SeveredEyes },
};
private static readonly Dictionary TranslationConversionInternal = new()
@@ -81,7 +81,7 @@ public static class DamageTypeExtensions
{ DeathTranslations.MicroHID, DamageType.MicroHid },
{ DeathTranslations.Hypothermia, DamageType.Hypothermia },
{ DeathTranslations.MarshmallowMan, DamageType.Marshmallow },
- { DeathTranslations.Scp1344, DamageType.Scp1344 },
+ { DeathTranslations.Scp1344, DamageType.SeveredEyes },
};
private static readonly Dictionary ItemConversionInternal = new()
diff --git a/EXILED/Exiled.API/Features/DamageHandlers/GenericDamageHandler.cs b/EXILED/Exiled.API/Features/DamageHandlers/GenericDamageHandler.cs
index 64efd0c863..b146521a55 100644
--- a/EXILED/Exiled.API/Features/DamageHandlers/GenericDamageHandler.cs
+++ b/EXILED/Exiled.API/Features/DamageHandlers/GenericDamageHandler.cs
@@ -90,6 +90,9 @@ public GenericDamageHandler(Player player, Player attacker, float damage, Damage
case DamageType.SeveredHands:
Base = new UniversalDamageHandler(damage, DeathTranslations.SeveredHands, cassieAnnouncement);
break;
+ case DamageType.SeveredEyes:
+ Base = new UniversalDamageHandler(damage, DeathTranslations.Scp1344, cassieAnnouncement);
+ break;
case DamageType.Warhead:
Base = new WarheadDamageHandler();
break;