Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

System Uptime Bug #14

Open
malonn23 opened this issue Mar 3, 2012 · 2 comments
Open

System Uptime Bug #14

malonn23 opened this issue Mar 3, 2012 · 2 comments

Comments

@malonn23
Copy link

malonn23 commented Mar 3, 2012

I've noticed that if one's system has been up for several hours (sorry, not sure exactly how long it has to be up, at least 5 hours), then there will be an packing error. Some files (appears to be random) will be corrupt. In Oblivion, the existence of these corrupt files cause the game to freeze at loading the main menu. For Fallout and Skyrim, the resources do not appear in-game. So if there are corrupt files (like a mesh in this example), you will get the dreaded missing mesh sign.

@Ethatron
Copy link
Owner

Ethatron commented Mar 5, 2012

My system has several days uptime, and there are no corrupt files.
After the description is seems very difficult to figure out what's the cause.

@malonn23
Copy link
Author

malonn23 commented Mar 6, 2012

Hmm, I don't know. All I can tell you is if my system is up for a few hours (4-5+), then I tend to get corrupt files. When I go to extract a BSA which has corrupt files, it says it can't read the files, and do I want to skip or retry.

I have no clue as to why. Even with you not knowing why, you still know more about it than I do. :)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants