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Releases: EqualGames/game-scanner

v1.1.4

09 Apr 21:18
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No changes, just a release fix of the npm package.

v1.1.3

09 Apr 19:09
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What's Changed

  • Add compilation support for Linux and arm64 platforms by @matheusalbino in #23

Full Changelog: v1.1.2...v1.1.3

v1.1.2

06 Mar 22:27
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What's Changed

  • Update docs.rs configuration

Full Changelog: v1.1.1...v1.1.2

v1.1.1

06 Mar 22:03
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What's Changed

  • Fix rerun-if-changed behaviour in build script by @philpax in #19
  • Update rust dependencies
  • Update docs.rs configuration

New Contributors

Full Changelog: v1.1.0...v1.1.1

v1.1.0

07 Nov 20:02
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Game Scanner

  • Update project dependencies
  • Update the npm package to throw an error if the platform or architecture is not supported
  • Add support to Blizzard games not installed
  • Add method to get the launcher executable for all launchers
  • Fix Steam manifest parser to support the new format
  • Refactor the Node.js package to return an empty array instead of panic when get the game list

Full Changelog: v1.0.9...v1.1.0

v1.0.9

15 Jun 20:39
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Game Scanner

  • Add method to return the Steam executable

v1.0.8

12 Jun 01:12
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Game Scanner

  • Fix release publish for MacOS

v1.0.7

12 Jun 00:50
7613ebd
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Game Scanner

  • Add MacOS Support
  • Fix ignored apps from Epic Games
  • Add install command to Blizzard

v1.0.6

03 Jun 19:36
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Game Scanner

  • Update GOG implementation from Windows Registry to SQLite, now returns all installed and not installed games
  • Update Game struct, path and launch command is an Option (The path not exists when a Game is not installed)
  • Update Node.js type definitions, now the autocomplete show the correct module structure
  • Add methods to install and uninstall a game
  • Update README.md to improve Node.js usage

v1.0.5

01 Jun 18:01
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Game Scanner

  • Add all other find operation to launchers without support