Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

game-scanner cannot be compiled on Windows with Rust 1.69 #110

Open
GeckoEidechse opened this issue Apr 21, 2023 · 1 comment · May be fixed by #111
Open

game-scanner cannot be compiled on Windows with Rust 1.69 #110

GeckoEidechse opened this issue Apr 21, 2023 · 1 comment · May be fixed by #111

Comments

@GeckoEidechse
Copy link

GeckoEidechse commented Apr 21, 2023

With Rust 1.69 some logic in ntapi is considered no longer supported and as such compilation fails.

Expected Behavior

game-scanner fails to compile with Rust 1.69 due to one of its dependencies being outdated.

Current Behavior

game-scanner should compile fine on Rust 1.69

Possible Solution

Merge #109

Steps to Reproduce (for bugs)

  1. Build any project that has game-scanner = "1.1.4" in it's Cargo.toml with Rust 1.69 on Windows

Context

I'm using game-scanner as a dependency for my modding tool: https://github.com/R2NorthstarTools/FlightCore/

I noticed a recent CI run failing and started investigating the issue.

Failing CI run: https://github.com/R2NorthstarTools/FlightCore/actions/runs/4756368935/jobs/8458495132#step:8:722

Your Environment

@GeckoEidechse
Copy link
Author

GeckoEidechse commented Apr 21, 2023

@ShayBox ShayBox linked a pull request Aug 10, 2023 that will close this issue
9 tasks
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging a pull request may close this issue.

1 participant