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Update Player.h
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Player.h

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@@ -50,8 +50,6 @@ class Player {
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void removeCup(); // Note exception
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// accessor and mutator for Tim Round
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int getTimRound();
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void resetTimRound();
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void addTimRound();
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void stayInLine();
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void leaveLine();
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// returns a random number with uniform distribution between 1 to 6

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