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wizznic.cbp
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wizznic.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="wizznic" />
<Option pch_mode="2" />
<Option default_target="Linux" />
<Option compiler="gcc" />
<Build>
<Target title="Win32">
<Option output="wizznic" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Option parameters="-z 3" />
<Compiler>
<Add option="-g" />
<Add option="-DWITH_OPENGL" />
</Compiler>
<Linker>
<Add option="-s" />
<Add library="mingw32" />
<Add library="SDLmain" />
<Add library="SDL" />
<Add library="opengl32" />
<Add library="SDL.dll" />
<Add library="SDL_mixer" />
<Add library="SDL_image" />
</Linker>
</Target>
<Target title="Linux">
<Option output="wizznic" prefix_auto="1" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option parameters="-w" />
<Compiler>
<Add option="-O3" />
<Add option="-Winit-self" />
<Add option="-Wredundant-decls" />
<Add option="-Wunreachable-code" />
<Add option="-Wmissing-include-dirs" />
<Add option="-Wmain" />
<Add option="-Wfatal-errors" />
<Add option="-Wall" />
<Add option="-g" />
<Add option="-DWITH_OPENGL" />
</Compiler>
<Linker>
<Add library="SDL" />
<Add library="SDL_image" />
<Add library="SDL_mixer" />
<Add library="GL" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Unit filename="Makefile.linux">
<Option target="<{~None~}>" />
</Unit>
<Unit filename="doc/changelog.txt" />
<Unit filename="doc/credits.txt" />
<Unit filename="doc/install.txt" />
<Unit filename="doc/media-licenses.txt" />
<Unit filename="doc/ports.txt" />
<Unit filename="doc/readme.txt" />
<Unit filename="src/board.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/board.h" />
<Unit filename="src/bundle.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/bundle.h" />
<Unit filename="src/credits.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/credits.h" />
<Unit filename="src/cursor.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/cursor.h" />
<Unit filename="src/defs.h" />
<Unit filename="src/draw.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/draw.h" />
<Unit filename="src/game.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/game.h" />
<Unit filename="src/input.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/input.h" />
<Unit filename="src/leveleditor.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/leveleditor.h" />
<Unit filename="src/levels.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/levels.h" />
<Unit filename="src/levelselector.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/levelselector.h" />
<Unit filename="src/list.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/list.h" />
<Unit filename="src/main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/mbrowse.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/mbrowse.h" />
<Unit filename="src/menu.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/menu.h" />
<Unit filename="src/pack.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/pack.h" />
<Unit filename="src/particles.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/particles.h" />
<Unit filename="src/pixel.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/pixel.h" />
<Unit filename="src/platform/dumplevelimages.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/platform/dumplevelimages.h" />
<Unit filename="src/platform/libDLC.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/platform/libDLC.h" />
<Unit filename="src/platform/pc.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/platform/pc.h" />
<Unit filename="src/player.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/player.h" />
<Unit filename="src/pointer.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/pointer.h" />
<Unit filename="src/settings.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/settings.h" />
<Unit filename="src/skipleveldialog.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/skipleveldialog.h" />
<Unit filename="src/sound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/sound.h" />
<Unit filename="src/sprite.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/sprite.h" />
<Unit filename="src/stars.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/stars.h" />
<Unit filename="src/states.h" />
<Unit filename="src/stats.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/stats.h" />
<Unit filename="src/strings.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/strings.h" />
<Unit filename="src/strinput.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/strinput.h" />
<Unit filename="src/switch.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/switch.h" />
<Unit filename="src/swscale.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/swscale.h" />
<Unit filename="src/teleport.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/teleport.h" />
<Unit filename="src/text.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/text.h" />
<Unit filename="src/ticks.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/ticks.h" />
<Unit filename="src/transition.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/transition.h" />
<Unit filename="src/userfiles.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/userfiles.h" />
<Unit filename="src/waveimg.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/waveimg.h" />
<Extensions>
<code_completion />
<debugger />
<envvars />
</Extensions>
</Project>
</CodeBlocks_project_file>