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Client Updates Really Slow In Online Mode #146

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Cheeseness opened this issue Apr 27, 2017 · 0 comments
Open

Client Updates Really Slow In Online Mode #146

Cheeseness opened this issue Apr 27, 2017 · 0 comments

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@Cheeseness
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Ball and paddle sync (even running host and client on the same machine) feel super slow at the moment - to the extent that interpolation shows the ball changing directions a long way away from objects it's bouncing off.

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