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Add a basic monster, that walks straight and turns around when it hits a wall. During time travel, it must go the same path it went before, backwards, including "falling" pack up on platforms where it fell down before.
The text was updated successfully, but these errors were encountered:
Add a basic monster, that walks straight and turns around when it hits a wall. During time travel, it must go the same path it went before, backwards, including "falling" pack up on platforms where it fell down before.
The text was updated successfully, but these errors were encountered: