- Default weapon
- Damage: 10 /shoot
- Shot: 1 /second
- Bullet speed: 100 pixel/second
- Laser
- Cost: 7
- Last time: 3 second
- Damage: 30 /shot
- Shot: 1 /second
- Bullt speed: 10000 pixel/second
- Machine gun
- Cost: 2
- Last time 5 second
- Damage: 5 /shot
- Shot: 5 /second
- Bullet speed: 200 pixel/second
- The floating gun
- Cost: 5
- Last time: 10 second
- Damage: 10 /shot
- Shot: 1 /second
- Bullet speed: 200 pixel/second
- Fire field
- Cost: 4
- Effect: Passing bullet will have its fire damage increased if passed through this field.
- Ice field
- Cost: 5
- Effect: Passing bullet will incorporate ice damage which slows down the enemy's speed, for the last 2 seconds.
- Thunder field
- Cost: 8
- Effect: Passing bullet will incorporate thunder damage which stops the enemy from moving and regenerating costs, for 1 second.
- Emergency maintaince
- Cost: 6
- Effect: restore 30 hp
- Speed up
- Cost: 2
- Effect: Speed increased by 50%, for the last 3 seconds
- Weapon upgrade
- Cost: 4
- Effect: Weapon damage * 1.1