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card_system.md

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Card system

Weapon card

  • Default weapon
    • Damage: 10 /shoot
    • Shot: 1 /second
    • Bullet speed: 100 pixel/second
  • Laser
    • Cost: 7
    • Last time: 3 second
    • Damage: 30 /shot
    • Shot: 1 /second
    • Bullt speed: 10000 pixel/second
  • Machine gun
    • Cost: 2
    • Last time 5 second
    • Damage: 5 /shot
    • Shot: 5 /second
    • Bullet speed: 200 pixel/second
  • The floating gun
    • Cost: 5
    • Last time: 10 second
    • Damage: 10 /shot
    • Shot: 1 /second
    • Bullet speed: 200 pixel/second

Environment card

  • Fire field
    • Cost: 4
    • Effect: Passing bullet will have its fire damage increased if passed through this field.
  • Ice field
    • Cost: 5
    • Effect: Passing bullet will incorporate ice damage which slows down the enemy's speed, for the last 2 seconds.
  • Thunder field
    • Cost: 8
    • Effect: Passing bullet will incorporate thunder damage which stops the enemy from moving and regenerating costs, for 1 second.

Skill card

  • Emergency maintaince
    • Cost: 6
    • Effect: restore 30 hp
  • Speed up
    • Cost: 2
    • Effect: Speed increased by 50%, for the last 3 seconds
  • Weapon upgrade
    • Cost: 4
    • Effect: Weapon damage * 1.1

Reference