Releases: DarwinBaker/AATool
CTM's AA Speedrun Tool 1.2.4
Notes Window
- Added an optional pop-out window to write down notes such as coordinates (per world!!)
- Made JSON reading even more efficient
- Overlay now has a close button
- Sub to Feinberg OMEGALUL
CTM's AA Speedrun Tool 1.2.3
Overlay Bugfix Update
- Fixed a memory leak that would occur when the overlay was set to scroll from left to right (this was due to the scrolling icon removal bounds check only checking the left edge and not the right)
CTM's AA Speedrun Tool 1.2.2
Pre-1.12 Achievement Support
- Added support for tracking achievements (old-school version of advancements that have to be done in a specific order)
- Added support for game version 1.11
- Added a dynamic tree view for achievements to visualize temporal ordering
- Added item counters to main layout
- Progress bars are now even MORE centered!
- SwapChain is now properly disposed when resizing the overlay window (reduces memory footprint)
- Completion glow effect now shows in the overlay (you might need to tweak your OBS settings to prevent bleed - check out the OBS setup guide on the GitHub!)
CTM's AA Speedrun Tool 1.2.1
Add credits section for Patreon supporters
- A special shoutout and thanks to Antoine for becoming the first AATool Patreon supporter!
- Added a credits section
- Replaced WinForms buttons with new custom UIControl framework buttons
- Added support for additive blending and multiple render layers
- Added an optional glow effect for completed advancements (looks insanely good in dark mode!)
- Made rainbow effect more saturated
- Added some new themes
- Changed default tracker refresh rate from 1 second to 2 seconds
- Theme color picker dialog now opens with the current color selected
- Changed layout of color settings buttons
CTM's AA Speedrun Tool 1.2.0
An automatic update utility has been added. Say goodbye to downloading and extracting zip files!
- Added "Setup.exe" to release page as a simpler alternative to downloading and extracting the zip file
- Added an executable "AAUpdate.exe" capable of autonomously downloading and installing new releases from GitHub
- Sometimes the overlay window would run at a lower frame rate (less smooth) when not the active window. This is now fixed
- Moved around some settings
- "Cod" is now correctly called "Fish" in 1.12 and has its old textures
- Pufferfish (the food) now has the same texture as pufferfish (the potion ingredient) in 1.12
- 1.12 Salmon and clownfish now have their old textures
- Fixed a squished 1.12 sheep texture
- Wither skull count now actually displays in the 1.12 overlay
CTM's AA Speedrun Tool 1.1.0
The multi-version support update is finally here!
- Added support for all game versions since advancements were added. (1.12, 1.13, 1.14, 1.15, 1.16.2+)
- Option to automatically detect what version is running (works by reading the window title)
- Old versions have old textures!
- Added option to change overlay scroll direction
- Added a button to copy overlay background color to paste into OBS for color-keying out the background
- Added a cool save reading status indicator
- Favorites system now includes criteria (biomes, food etc.) and stats (trident yes/no, shell count etc.)
- Minor optimizations
- Restructured assets system
- Added a layout debug option to make layout development easier
CTM's AA Speedrun Tool 1.0.1
Wouldn't be a software release without a crash and a hotfix, right?
Sometimes the tracker would crash if it happened to attempt a read after the user creates a new world, but before Minecraft has had time to create the "advancements" folder for that world. This is now fixed.
CTM's AA Speedrun Tool 1.0.0
This is the initial release of the new and improved AA Tool. The tracker is currently only tailored for 1.16.1, but it should still work for Minecraft versions as far back as 1.12 (although this is untested, and it will still show the 1.16 advancements)
Simply extract the .zip file and run "AATool.exe"