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Bug in PlayerNameInput.cs When PlayerPrefs is Empty #1

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DavidJH2 opened this issue Mar 13, 2020 · 0 comments
Open

Bug in PlayerNameInput.cs When PlayerPrefs is Empty #1

DavidJH2 opened this issue Mar 13, 2020 · 0 comments

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@DavidJH2
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In PlayerNameInput when PlayerPrefs(PlayerPrefsNameKey) is empty the 'Continue' button does not get disabled.

This is because of the initial return when PlayerPrefs.HasKey(PlayerPrefsNameKey) is false since it never reaches 'SetPlayerName()'

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