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make dead end always bi-directional #18

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dkrajzew opened this issue Mar 15, 2021 · 0 comments
Open

make dead end always bi-directional #18

dkrajzew opened this issue Mar 15, 2021 · 0 comments
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enhancement New feature or request

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@dkrajzew
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One may find some dead-ends in OSM. Would be ok, but some of them can be passed only in one direction - e.g. away from the road network. As soon as a source is assigned to such a road, no target can be reached.

But it does not make sense, does it? If you are living on a dead end, you should be capable to go back to the major road.

@dkrajzew dkrajzew added enhancement New feature or request question Further information is requested labels Mar 15, 2021
@dkrajzew dkrajzew changed the title discuss: make dead end always bi-directional make dead end always bi-directional Feb 17, 2022
@dkrajzew dkrajzew removed the question Further information is requested label Feb 17, 2022
@dkrajzew dkrajzew added this to the post0.6 milestone Feb 14, 2023
@dkrajzew dkrajzew modified the milestones: post0.6, 0.8 Jun 1, 2023
@dkrajzew dkrajzew removed this from the 0.8 milestone Jul 12, 2024
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