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Cvars.txt
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# Here we will collect all insecure or exploitable Cvars along with their allowed Values, where to check them an a short Description
# Example: CVAR | Force Value(Range) | SV/CL | Description
# * Means that the Value depends on the Server Settings
|-Unsorted/Unverified
|cl_clock_correction | 1.0 | CL | #
|cl_leveloverview | 0.0 | CL | #
|cl_overdraw_test | 0.0 | CL | #
|cl_phys_timescale | * | CL | #
|cl_showevents | 0.0 | CL | #
|host_timescale | * | CL | Sets Timescale(Slowmo or fast as f***)
|mat_dxlevel | 80.0-X | CL | DirectX 8 is minimal required
|mat_fillrate | 0.0 | CL | #
|mat_measurefillrate | 0.0 | CL | #
|mat_proxy | 0.0 | CL | #
|mat_showlowresimage | 0.0 | CL | #
|mat_wireframe | 0.0 | CL | #
|mem_force_flush | 0.0 | CL | #
|mp_fadetoblack | * | CL | #
|r_aspectratio | 0.0 | CL | #
|r_colorstaticprops | 0.0 | CL | #
|r_dispwalkable | 0.0 | CL | #
|r_drawbeams | 1.0 | CL | #
|r_drawbrushmodels | 1.0 | CL | #
|r_drawclipbrushes | 0.0 | CL | #
|r_drawdecals | 1.0 | CL | #
|r_drawentities | 1.0 | CL | #
|r_drawmodelstatsoverlay | 0.0 | CL | #
|r_drawopaqueworld | 1.0 | CL | #
|r_drawothermodels | 1.0 | CL | #
|r_drawparticles | 1.0 | CL | #
|r_drawrenderboxes | 0.0 | CL | #
|r_drawskybox | 1.0 | CL | #
|r_drawtranslucentworld | 1.0 | CL | #
|r_shadowwireframe | 0.0 | CL | #
|r_skybox | 1.0 | CL | #
|r_visocclusion | 0.0 | CL | #
|snd_show | 0.0 | CL | #
|snd_visualize | 0.0 | CL | #
|vcollide_wireframe | 0.0 | CL | #
|sv_gravity | * | CL | Physical Gravity
|r_drawothermodels | ?1.0? | CL | #
|cl_clock_correction | 1.0 | CL | #
|cl_leveloverview | 0.0 | CL | #
|cl_overdraw_test | 0.0 | CL | #
|cl_particles_show_bbox | 0.0 | CL | #
|cl_phys_timescale | * | CL | #
|cl_showevents | 0.0 | CL | #
|host_timescale | * | CL | #
|fps_max | ? | CL | #
|fps_modem | ? | CL | #
|fps_override | ? | CL | #
|cl_sidespeed | ? | CL | #
|cl_pitchspeed | ? | CL | #
|cl_forwardspeed | ? | CL | #
|cl_backspeed | ? | CL | #
|cl_yawspeed | ? | CL | #
|developer | ? | CL | #
|cl_filterstuffcmd | ? | CL | #
|sv_allowminmodels", Comp_Replicated, Action_Ban);
|sv_competitive_minspec", Comp_Replicated, Action_Ban);
|sv_consistency", Comp_Replicated, Action_Ban);
|sv_footsteps", Comp_Replicated, Action_Ban);
|-Client Mods(Any) - We ban Everyone whith that Cvars, Everyone who is able to install thoose Mods should know that they can be used for Exploits
|0penscript | # | CL | #
|aim_bot | # | CL | #
|aim_fov | # | CL | #
|bat_version | # | CL | #
|beetlesmod_version | # | CL | #
|est_version | # | CL | #
|eventscripts_ver | # | CL | #
|fm_attackmode | # | CL | #
|lua-engine | # | CL | #
|lua_open | # | CL | #
|mani_admin_plugin_version | # | CL | #
|maniadminhacker | # | CL | #
|maniadmintakeover | # | CL | #
|metamod_version | # | CL | #
|openscript | # | CL | #
|openscript_version | # | CL | #
|runnscript | # | CL | #
|smadmintakeover | # | CL | #
|sourcemod_version | # | CL | #
|tb_enabled | # | CL | #
|zb_version | # | CL | #
|-Source 2009
|sv_cheats | 0 | SV/CL | Allow Cheat Protected Commands/Cvars
|sv_consistency | * | CL | File Consistency, replaced by sv_pure
|sv_pure | * | CL | File Consistency
|fog_enable | * | CL | Is the Fog enabled Ingame
|-CSGO
|#Add Cvars from the danger zone update
mp_damage_headshot_only : 0 : , "sv", "rep" : Determines whether non-headshot hits do any damage.
mp_damage_scale_ct_body : 1 : , "sv", "rep" : Scales the damage a CT player takes by this much when they take damage in the body. (1 == 100%, 0.5 == 50%)
mp_damage_scale_ct_head : 1 : , "sv", "rep" : Scales the damage a CT player takes by this much when they take damage in the head (1 == 100%, 0.5 == 50%). REMEMBER! headshot
mp_damage_scale_t_body : 1 : , "sv", "rep" : Scales the damage a T player takes by this much when they take damage in the body. (1 == 100%, 0.5 == 50%)
mp_damage_scale_t_head : 1 : , "sv", "rep" : Scales the damage a T player takes by this much when they take damage in the head (1 == 100%, 0.5 == 50%). REMEMBER! headshots
mp_damage_vampiric_amount : 0 : , "sv", "rep" : If Set to non-0, will determine the fraction of damage dealt that will be given to attacker.
sv_disable_pas : 1 : , "sv", "cheat", "rep" :
sv_disable_radar : 1 : , "rep", "cl" :
sv_grassburn : 1 : , "rep", "cl" :
sv_regeneration_force_on : 0 : , "sv", "cheat" : Cheat to test regenerative health systems
sv_walkable_normal : 0 : , "rep", "cl" :