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this mod adds almost all legendaries but no models... like there must have been a point in doing this... like why would one make a mod that adds the legendaries but not the models. makes no sence too me unless you have the models and wont share? tell me your secrets!
The text was updated successfully, but these errors were encountered:
this mod adds almost all legendaries but no models... like there must have been a point in doing this... like why would one make a mod that adds the legendaries but not the models. makes no sence too me unless you have the models and wont share? tell me your secrets!
My mod focuses on adding unique mechanics to the game, particularly ones that utilize key items for custom spawning conditions. For example, holding a specific item in your inventory fulfills these conditions, and you can forcefully spawn the Pokémon by right-clicking with the item. For instance, Lugia uses the Tidal Bell as its key item. If you’re in the correct biome and right-click with the Tidal Bell, Lugia will spawn immediately. This mechanic can be toggled on or off, allowing you to choose between random spawns (only if the item is in your inventory) or manual spawning.
Additionally, there’s an option to make the key item disappear after successfully spawning a Pokémon, adding more depth to the mechanics.
As for the models, the focus of this mod is on creating engaging gameplay mechanics because, surprise surprise, I’m a coder, not an artist. However, there are plenty of resource packs and community contributions available that add models for Pokémon, so combining those with my mod is entirely possible. That’s the point of this mod—to provide mechanics and let the community enhance it with their creativity.
this mod adds almost all legendaries but no models... like there must have been a point in doing this... like why would one make a mod that adds the legendaries but not the models. makes no sence too me unless you have the models and wont share? tell me your secrets!
The text was updated successfully, but these errors were encountered: