From 60b82f3da773c71e901c39312091343a4d97890b Mon Sep 17 00:00:00 2001 From: "Alexandre D. Roberge" <4276275+AldeRoberge@users.noreply.github.com> Date: Mon, 12 May 2025 14:05:58 -0400 Subject: [PATCH] Fixed typo duplicate sentence, Update project-structure.md --- docs/docs/fundamentals/project-structure.md | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/docs/docs/fundamentals/project-structure.md b/docs/docs/fundamentals/project-structure.md index 3ca81a46e..aae9d4d67 100644 --- a/docs/docs/fundamentals/project-structure.md +++ b/docs/docs/fundamentals/project-structure.md @@ -60,8 +60,7 @@ This is a minimal configuration example, and in actual projects, you may have pr Here is an example of a project structure for sharing interfaces between Unity client and server projects. -The structure of a Unity application is different from a typical .NET project in that Unity projects cannot reference .NET library projects. -This is because Unity projects cannot reference .NET library projects. +The structure of a Unity application is different from a typical .NET project. This is because Unity projects cannot reference .NET library projects. The recommended configuration is as follows: