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if (!SvAddKey(playerid, 0x7A)) { printf("Failed to add key for player %d\n", playerid); }
console Failed to add key for player 0
The text was updated successfully, but these errors were encountered:
Wouldn't it be because F11 is the key to activate the sampvoice menu? It would be strange if you could assign this key to a channel.
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if (!SvAddKey(playerid, 0x7A)) {
printf("Failed to add key for player %d\n", playerid);
}
console
Failed to add key for player 0
The text was updated successfully, but these errors were encountered: