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Dev webxr x3 #1

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@iMammal iMammal commented Jan 17, 2023

Incorporated NodeJS, modularized, upgraded threejs to r148, rewrote VR for webxr integrated in new threejs, rewrote local run instructions for nodejs http-server module.

iMammal and others added 30 commits October 23, 2022 02:44
…ejs and d3 libraries. Adding imports/exports to each file after disabling global module loading from visualization.html with leftPreviewArea now re-enabled
…ejs and d3 libraries. Adding imports/exports to each file after replacing OLD THREE.js with new one from NPM, as well as VREffect and VRControls to get back to a static dataset visualization in the PreviewArea. Many features still disabled. Need to enable and link deps to debug Controls and GUI Widgets.
…ge display, Changing Subject and Network Topology, and selected node info panel display.
…ols to TrackballCOntrol addon included with three.js module and started on Skybox among other changes. Thanks Todd H. for the ccontributions!!
…bject, Coords system, Sync, Opacity, Both Threshold Modes, Root node selection and Spanning tree creation and distance display, Color Coding and Color Legend all work now. Number of Hops is still having issues.
thammersmith and others added 30 commits November 16, 2022 18:13
beginnings of thumbstick movement
press 'c' to toggle control types
not tested in vr yet
… controllers to cooperate and not cancel each other in node hover. Node is considere hovered over if mouse OR touch controller is pointing at it.
movement needs tweaked. not properly tracking decay rotation or translation properly.
controllers moving with xr headset now
… with adjacent edge drawing. Fixed an edge threshold bug. More progress on Edge Bundling.
… Ispi- and Contra-laterality is checked for independent threshold control
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2 participants