Closing Godot does not warn about pending changes to orchestrations #721
Labels
bug/confirmed
Bug/regression has been confirmed.
cherrypick:2.0
Requires cherry-pick to Orchestrator 2.0
cherrypick:2.1
Requires cherry-pick to Orchestrator 2.1
kind/bug
A bug or regression in expected behavior.
Milestone
Describe the bug
When changing a EventGraph and quitting Godot there is no warning for unsaved data. Also there is no asterisk "somewhere" to mark the EventGraph as changed. When reopening the Project the changes done in the EventGraph are lost.
Expected behavior
Change any EventGraph should inform the user with an asterisk about unsaved data changes. Also Godot should not quit when EventGraph's are "dirty" (unsaved).
Actual behavior
Changing a EventGraph and quitting Godot does not warn nor save the changes.
How to Reproduce?
Godot full version
4.3.rc3
Orchestrator version
2.1.rc4
Additional information
No response
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