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LWJGL and Could not initialize class com.mojang.blaze3d.systems.RenderSystem #30

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CoolCat467 opened this issue Mar 17, 2024 · 14 comments

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@CoolCat467
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CoolCat467 commented Mar 17, 2024

Originally posted #29 by @Lolmc0587 and re-created as an issue

Defaulting to user installation because normal site-packages is not writeable
Collecting git+https://github.com/CoolCat467/fix-lwjgl.git
Cloning https://github.com/CoolCat467/fix-lwjgl.git to /tmp/pip-req-build-0dp_elgm
Running command git clone --filter=blob:none --quiet https://github.com/CoolCat467/fix-lwjgl.git /tmp/pip-req-build-0dp_elgm
Resolved https://github.com/CoolCat467/fix-lwjgl.git to commit 0622661
Installing build dependencies ... done
Getting requirements to build wheel ... done
Installing backend dependencies ... done
Preparing metadata (pyproject.toml) ... done
Building wheels for collected packages: UNKNOWN
Building wheel for UNKNOWN (pyproject.toml) ... done
Created wheel for UNKNOWN: filename=UNKNOWN-0.0.0-py3-none-any.whl size=1793 sha256=11c1f2b1422a2a00762f74a53bc0d3c7170f897bf8cec28d634a8a0b9dd07f04
Stored in directory: /tmp/pip-ephem-wheel-cache-16g6_nzy/wheels/4f/4a/20/40e3de3311fe0daf2616bfa03058b9a4be607c10eaa19b3370
Successfully built UNKNOWN
Installing collected packages: UNKNOWN
Successfully installed UNKNOWN-0.0.0

@CoolCat467
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More likely than not, your pip installation is out of date, but I would need more information to be more sure. You can attempt to fix this by running

pip install --upgrade pip

and then re-running the installation script.

@CoolCat467
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Originally posted by @Lolmc0587 #29 (reply in thread)

i have found problem because i use pip 22.0.2 to install
now i upgrade to pip 24.0 and it work now
but now there are new error:
log_launcher.txt
my setting:
https://private-user-images.githubusercontent.com/59377673/313446582-042d5168-b50b-4260-b3f5-9a5b1a0f9cba.png

@CoolCat467
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I would suggest updating ATLauncher and restarting it

@Lolmc0587
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Lolmc0587 commented Mar 17, 2024

[17/03/2024 12:26:41 PM] Organising filesystem
[17/03/2024 12:26:41 PM] ATLauncher Version: 3.4.35.9 [1a4c0516cf5535166297e88e3239c78086db8589]
[17/03/2024 12:26:41 PM] App Arguments: ["--working-dir=.var/app/com.atlauncher.ATLauncher/data/","--no-launcher-update"]
[17/03/2024 12:26:41 PM] JVM Arguments: ["-Dawt.useSystemAAFontSettings=on","-Dswing.aatext=true"]
[17/03/2024 12:26:41 PM] Java Version: Java 17 (17.0.9)
[17/03/2024 12:26:41 PM] Java Path: /app/jre
[17/03/2024 12:26:41 PM] 64 Bit Java: true
[17/03/2024 12:26:41 PM] RAM Available: 15966MB
[17/03/2024 12:26:41 PM] Launcher Directory: .var/app/com.atlauncher.ATLauncher/data
[17/03/2024 12:26:41 PM] Arm: 64
[17/03/2024 12:26:41 PM] Using Flatpak!
[17/03/2024 12:26:41 PM] GPU: unknown (unknown) unknown 0MB VRAM
[17/03/2024 12:26:41 PM] CPU:  8 cores/8 threads
[17/03/2024 12:26:41 PM] Operating System: Freedesktop SDK (23.08 (Flatpak runtime) build 5.10.160-rockchip)
[17/03/2024 12:26:41 PM] Bitness: 64
[17/03/2024 12:26:41 PM] Uptime: 240
[17/03/2024 12:26:41 PM] Manufacturer: GNU/Linux
[17/03/2024 12:26:41 PM] Showing splash screen and loading everything
[17/03/2024 12:26:41 PM] Checking for updated files!
[17/03/2024 12:26:42 PM] Launcher finished loading everything
[17/03/2024 12:26:42 PM] Launcher opening
[17/03/2024 12:26:42 PM] Made By Bob*
[17/03/2024 12:26:42 PM] *(Not Actually)
[17/03/2024 12:26:42 PM] Setting up Bottom Bar
[17/03/2024 12:26:42 PM] Finished Setting up Bottom Bar
[17/03/2024 12:26:42 PM] Setting up Tabs
[17/03/2024 12:26:43 PM] Finished Setting up Tabs
[17/03/2024 12:26:43 PM] Showing Launcher
[17/03/2024 12:27:24 PM] Checking for updated files!
[17/03/2024 12:27:25 PM] Checking for updated files!

i'm already at the newest version

@CoolCat467
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CoolCat467 commented Mar 17, 2024

Not completely sure, but just saw Using Flatpak! in the logs there, and I think flatpaks do some special sandboxing stuff to try to be more secure? Because of this I would suggest re-installing ATLauncher as the java application version, but I think there might be an easier fix. In ATLauncher's Settings > General, close the the bottom there should be a checkbox for Enable ARM Support that was added after I helped ATLauncher. Try making sure that checkbox is enabled and I think that might fix your issue.

@CoolCat467
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Problem is, I can't seem to see that checkbox myself when I went looking for it to post a screenshot here, so if required you can go to your installation location of ATLauncher and find configs/ATLauncher.json and add

  "enableArmSupport": true,

on a new line somewhere inside the brackets. Make sure to close ATLauncher before editing this file.

@Lolmc0587
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Problem is, I can't seem to see that checkbox myself when I went looking for it to post a screenshot here, so if required you can go to your installation location of ATLauncher and find configs/ATLauncher.json and add

  "enableArmSupport": true,

on a new line somewhere inside the brackets. Make sure to close ATLauncher before editing this file.

i see in the config already enable
i have switch to java version and still get that error

@Lolmc0587
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i'm not using a raspberry pi

@CoolCat467
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Could you post the logs of what happens if you don't have the wrapper enabled?

@Lolmc0587
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@CoolCat467
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CoolCat467 commented Mar 17, 2024

Try adding

export MESA_GL_VERSION_OVERRIDE=4.3

as "Pre-launch command". I've seen this fix it sometimes. If 4.3 doesn't work, try changing to 4.2COMPAT or 4.5,

@CoolCat467
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If that doesn't work, go to Java/Minecraft > Java Parameters and add -Dorg.lwjgl.util.Debug=true on to the end and post logs with that change.

@Lolmc0587
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Try adding

export MESA_GL_VERSION_OVERRIDE=4.3

as a pre-launch command. I've seen this fix it sometimes. If 4.3 doesn't work, try changing to 4.2COMPAT or 4.5,

this working well
thanks for your help

@CoolCat467
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You are welcome! I'm glad I was able to help!

@CoolCat467 CoolCat467 changed the title "Cant install the package" LWJGL and Could not initialize class com.mojang.blaze3d.systems.RenderSystem Mar 17, 2024
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