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Beacon behavior is incorrect. #120

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kennyvv opened this issue Jan 11, 2022 · 0 comments
Open

Beacon behavior is incorrect. #120

kennyvv opened this issue Jan 11, 2022 · 0 comments
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@kennyvv
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kennyvv commented Jan 11, 2022

Describe the bug
The beacon's beam has a couple of issues.

  1. It is always rendered, even when the beacon hasn't been activated.
  2. It goes straight through all blocks above it.
  3. It does not respect tinted glass colors.

To Reproduce
Steps to reproduce the behavior:

  1. Place a beacon
    1.1. Beam is rendered regardless of the activation status of the beacon.

  2. Place a beacon
    2.1. Place a block in beam's path
    2.2. Beam goes through block.

  3. Place a beacon.
    3.1. Place tinted glass in beam's path.
    3.2. Beam does not change color.

Expected behavior

  1. The beacon's beam is only supposed to be rendered when the beacon has been activated.
  2. When the beam comes across any block besides bedrock it should stop.
  3. When a tinted glass block is placed in the beams path it's supposed to take that block's color from that point up.
  4. The beam should not be rendered if it is more than 64 blocks away from the player.

Screenshots
Soon

Additional context
For more information on the intended behavior see https://minecraft.fandom.com/wiki/Beacon

@kennyvv kennyvv added the bug label Jan 11, 2022
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