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E/GLConsumer( 3229): [unnamed-3229-1] syncForReleaseLocked: error creating EGL fence: 0x3001
E/DefaultContextFactory( 3229): display:android.opengl.EGLDisplay@210 context: android.opengl.EGLContext@46bd535e
--------- beginning of crash
E/AndroidRuntime( 3229): FATAL EXCEPTION: GLThread 237
E/AndroidRuntime( 3229): Process: com.dp.test, PID: 3229
E/AndroidRuntime( 3229): java.lang.RuntimeException: eglDestroyContext failed: EGL_NOT_INITIALIZED
E/AndroidRuntime( 3229): at com.chillingvan.canvasgl.glview.texture.gles.EglHelper.throwEglException(EglHelper.java:226)
E/AndroidRuntime( 3229): at com.chillingvan.canvasgl.glview.texture.gles.GLThread$DefaultContextFactory.destroyContext(GLThread.java:994)
E/AndroidRuntime( 3229): at com.chillingvan.canvasgl.glview.texture.gles.EglHelperAPI17.finish(EglHelperAPI17.java:159)
E/AndroidRuntime( 3229): at com.chillingvan.canvasgl.glview.texture.gles.GLThread.stopEglContextLocked(GLThread.java:163)
E/AndroidRuntime( 3229): at com.chillingvan.canvasgl.glview.texture.gles.GLThread.guardedRun(GLThread.java:445)
E/AndroidRuntime( 3229): at com.chillingvan.canvasgl.glview.texture.gles.GLThread.run(GLThread.java:132)
F/libc ( 3229): Fatal signal 11 (SIGSEGV), code 1, fault addr 0x8 in tid 3396 (faceRect)
2:
F/OpenGLRenderer( 3229): Failed to create EGLSurface for window 0xb950c000, eglErr = EGL_NOT_INITIALIZED
F/libc ( 3229): Fatal signal 6 (SIGABRT), code -6 in tid 3247 (RenderThread)
E/DEBUG ( 224): Failed to find a valid tombstone, default to using tombstone 0.
3:
I/OpenGLRenderer( 501): Initialized EGL, version 1.4
V/WindowManagerService( 501): Based on layer: Adding window Window{3025ee82 u0 com.dp.test/com.dp.test.LoginActivity} at 1 of 1
D/LoginActivity( 3229): onResume()
D/ViewRootImpl( 3229): 1920<<<<<< BACK FROM relayoutnull
F/OpenGLRenderer( 3229): Failed to create EGLSurface for window 0xb950c000, eglErr = EGL_NOT_INITIALIZED
F/libc ( 3229): Fatal signal 6 (SIGABRT), code -6 in tid 3247 (RenderThread)
The text was updated successfully, but these errors were encountered:
有3种报错日志,都跟egl未被初始化有关。最后一种最奇怪,明明创建成功了,紧接着就报egl未被初始化
1:
E/GLConsumer( 3229): [unnamed-3229-1] syncForReleaseLocked: error creating EGL fence: 0x3001
E/DefaultContextFactory( 3229): display:android.opengl.EGLDisplay@210 context: android.opengl.EGLContext@46bd535e
--------- beginning of crash
E/AndroidRuntime( 3229): FATAL EXCEPTION: GLThread 237
E/AndroidRuntime( 3229): Process: com.dp.test, PID: 3229
E/AndroidRuntime( 3229): java.lang.RuntimeException: eglDestroyContext failed: EGL_NOT_INITIALIZED
E/AndroidRuntime( 3229): at com.chillingvan.canvasgl.glview.texture.gles.EglHelper.throwEglException(EglHelper.java:226)
E/AndroidRuntime( 3229): at com.chillingvan.canvasgl.glview.texture.gles.GLThread$DefaultContextFactory.destroyContext(GLThread.java:994)
E/AndroidRuntime( 3229): at com.chillingvan.canvasgl.glview.texture.gles.EglHelperAPI17.finish(EglHelperAPI17.java:159)
E/AndroidRuntime( 3229): at com.chillingvan.canvasgl.glview.texture.gles.GLThread.stopEglContextLocked(GLThread.java:163)
E/AndroidRuntime( 3229): at com.chillingvan.canvasgl.glview.texture.gles.GLThread.guardedRun(GLThread.java:445)
E/AndroidRuntime( 3229): at com.chillingvan.canvasgl.glview.texture.gles.GLThread.run(GLThread.java:132)
F/libc ( 3229): Fatal signal 11 (SIGSEGV), code 1, fault addr 0x8 in tid 3396 (faceRect)
2:
F/OpenGLRenderer( 3229): Failed to create EGLSurface for window 0xb950c000, eglErr = EGL_NOT_INITIALIZED
F/libc ( 3229): Fatal signal 6 (SIGABRT), code -6 in tid 3247 (RenderThread)
E/DEBUG ( 224): Failed to find a valid tombstone, default to using tombstone 0.
3:
I/OpenGLRenderer( 501): Initialized EGL, version 1.4
V/WindowManagerService( 501): Based on layer: Adding window Window{3025ee82 u0 com.dp.test/com.dp.test.LoginActivity} at 1 of 1
D/LoginActivity( 3229): onResume()
D/ViewRootImpl( 3229): 1920<<<<<< BACK FROM relayoutnull
F/OpenGLRenderer( 3229): Failed to create EGLSurface for window 0xb950c000, eglErr = EGL_NOT_INITIALIZED
F/libc ( 3229): Fatal signal 6 (SIGABRT), code -6 in tid 3247 (RenderThread)
The text was updated successfully, but these errors were encountered: