diff --git a/README-en.md b/README-en.md index 757588c..01a6624 100644 --- a/README-en.md +++ b/README-en.md @@ -65,7 +65,7 @@ public class MyGLView extends GLView { ``` -![canvas](https://github.com/ChillingVan/android-openGL-canvas/raw/master/screenshots/canvas-example.png) +![canvas](https://github.com/ChillingVan/android-openGL-canvas/raw/master/screenshots/canvas-example-v1.png) * The Usage of GLContinuouslyView, GLTextureView, GLContinuousTextureView, GLSurfaceTextureProducerView and GLSharedContextView is similar. @@ -90,12 +90,12 @@ public class MyGLView extends GLView { canvas.drawBitmap(bitmap, left, top, textureFilter); ``` -![filters](https://github.com/ChillingVan/android-openGL-canvas/raw/master/screenshots/filter_example.png) +![filters](https://github.com/ChillingVan/android-openGL-canvas/raw/master/screenshots/filter_example-v1.png) * And can be used with camera, just run the camera sample code on a real device(not in emulator) to see what will happen. -![camera](https://github.com/ChillingVan/android-openGL-canvas/raw/master/screenshots/camera-example.jpg) +![camera](https://github.com/ChillingVan/android-openGL-canvas/raw/master/screenshots/camera-example-v1.jpg) * If you do not want to use GLView, you can use OffScreenCanvas to draw things and fetch it by getDrawingBitmap. diff --git a/README.md b/README.md index e8a8f3f..6b4df7f 100644 --- a/README.md +++ b/README.md @@ -68,7 +68,7 @@ public class MyGLView extends GLView { ``` -![canvas](https://github.com/ChillingVan/android-openGL-canvas/raw/master/screenshots/canvas-example.png) +![canvas](https://github.com/ChillingVan/android-openGL-canvas/raw/master/screenshots/canvas-example-v1.png) * 其中, GLContinuouslyView, GLTextureView, GLContinuousTextureView, GLSurfaceTextureProducerView and GLSharedContextView 用法相似. @@ -93,11 +93,11 @@ public class MyGLView extends GLView { canvas.drawBitmap(bitmap, left, top, textureFilter); ``` -![filters](https://github.com/ChillingVan/android-openGL-canvas/raw/master/screenshots/filter_example.png) +![filters](https://github.com/ChillingVan/android-openGL-canvas/raw/master/screenshots/filter_example-v1.png) * 可以与Camera结合,注意运行样例代码的时候尽量使用真机而不是模拟器。 -![camera](https://github.com/ChillingVan/android-openGL-canvas/raw/master/screenshots/camera-example.jpg) +![camera](https://github.com/ChillingVan/android-openGL-canvas/raw/master/screenshots/camera-example-v1.jpg) * 如果不想使用View,可以使用 OffScreenCanvas 实现脱离屏幕的绘制,然后使用getDrawingBitmap方法获取绘制的内容。 @@ -109,9 +109,9 @@ public class MyGLView extends GLView { * 目前的Filter没有GPUImage里那么多,后续会陆续增加,如果有需要,参照我的代码自己实现即可,难度不高。 ## 相关博客文章 -[OpenGL绘制一张图片的流程](http://www.jianshu.com/p/40521c92ef85) -[如何封装 opengl 流程](http://www.jianshu.com/p/c45d11627c70) -[代替GLSurfaceView的GLTextureView](http://www.jianshu.com/p/5a127d43b39a) +* [OpenGL绘制一张图片的流程](http://www.jianshu.com/p/40521c92ef85) +* [如何封装 opengl 流程](http://www.jianshu.com/p/c45d11627c70) +* [代替GLSurfaceView的GLTextureView](http://www.jianshu.com/p/5a127d43b39a) ## License Copyright 2016 ChillingVan. diff --git a/screenshots/camera-example.jpg b/screenshots/camera-example-v1.jpg similarity index 100% rename from screenshots/camera-example.jpg rename to screenshots/camera-example-v1.jpg diff --git a/screenshots/canvas-example.png b/screenshots/canvas-example-v1.png similarity index 100% rename from screenshots/canvas-example.png rename to screenshots/canvas-example-v1.png diff --git a/screenshots/filter_example.png b/screenshots/filter_example-v1.png similarity index 100% rename from screenshots/filter_example.png rename to screenshots/filter_example-v1.png