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[WebGL]: An error occurred compiling the shaders: ERROR: Expression too complex. #1398

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Captain-Oski opened this issue Sep 11, 2019 · 1 comment
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@Captain-Oski
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What is happening:

After selecting a good amount of point (let say more than 100, maybe more), layer rendering brakes.

image

How to reproduce:

Open the example and select a lot of points with the draw polygon functionality

P.S The example use CVL 1.0.0 (exact same error with 1.4.1 and passing manually a list of many values)

https://jsfiddle.net/captainOski/g72weh0y/5/

Thank you !

Keep up the good work !

@ztephm
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ztephm commented Oct 28, 2019

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