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When stained glass is behind stained glass, some front faces are not rendered.
This seems to appear only when the first and the second face traversed are in the same subchunk.
No option seems to have any effect on this bug.
Vanilla
Sodium
Here is a super simple test world showing this: void.zip (you should spawn in exactly the same angle as in the screenshot)
System Information
Java Version: 11.0.6
CPU: Intel i9-7900X
GPU: RTX 2080 Ti
drivers: nvidia 440.100
OS: Linux
Also:
Java Version: 14
CPU: AMD R7 3800X
GPU: GTX 1660
drivers: nvidia 446.14
OS: Windows 10
The text was updated successfully, but these errors were encountered:
Bug description
When stained glass is behind stained glass, some front faces are not rendered.
This seems to appear only when the first and the second face traversed are in the same subchunk.
No option seems to have any effect on this bug.
Here is a super simple test world showing this: void.zip (you should spawn in exactly the same angle as in the screenshot)
System Information
Also:
The text was updated successfully, but these errors were encountered: