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+ {
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+ "vulkanmod.options.unknown" : " Unknown" ,
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+
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+ "vulkanmod.options.pages.video" : " Video" ,
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+ "vulkanmod.options.pages.graphics" : " Graphics" ,
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+ "vulkanmod.options.pages.optimizations" : " Optimizations" ,
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+ "vulkanmod.options.pages.other" : " Other" ,
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+
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+ "vulkanmod.options.buttons.apply" : " Apply" ,
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+ "vulkanmod.options.buttons.kofi" : " Support me" ,
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+
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+ "vulkanmod.options.advCulling" : " Advanced Chunk Culling" ,
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+ "vulkanmod.options.advCulling.aggressive" : " Aggressive" ,
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+ "vulkanmod.options.advCulling.conservative" : " Conservative" ,
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+ "vulkanmod.options.advCulling.normal" : " Normal" ,
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+ "vulkanmod.options.advCulling.tooltip" : " Use a culling algorithm that might improve performance by reducing the number of non visible chunk sections rendered." ,
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+
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+ "vulkanmod.options.ao.subBlock" : " ON (Sub-block)" ,
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+ "vulkanmod.options.ao.subBlock.tooltip" : " ON (Sub-block): Enables smooth lighting for non full block (experimental)." ,
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+
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+ "vulkanmod.options.deviceSelector" : " Device selector" ,
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+ "vulkanmod.options.deviceSelector.auto" : " Auto" ,
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+ "vulkanmod.options.deviceSelector.tooltip" : " Current device" ,
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+
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+ "vulkanmod.options.entityCulling" : " Entity Culling" ,
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+ "vulkanmod.options.entityCulling.tooltip" : " Enables culling for entities on not visible sections." ,
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+
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+ "vulkanmod.options.frameQueue" : " Render queue size" ,
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+ "vulkanmod.options.frameQueue.tooltip" : " Higher values might help stabilize frametime but will increase input lag." ,
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+
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+ "vulkanmod.options.indirectDraw" : " Indirect Draw" ,
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+ "vulkanmod.options.indirectDraw.tooltip" : " Reduces CPU overhead but increases GPU overhead. Enabling it might help in CPU limited systems." ,
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+
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+ "vulkanmod.options.refreshRate" : " Refresh Rate" ,
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+
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+ "vulkanmod.options.uniqueOpaqueLayer" : " Unique opaque layer" ,
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+ "vulkanmod.options.uniqueOpaqueLayer.tooltip" : " Use a unique render layer for opaque terrain to improve performance." ,
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+
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+ "vulkanmod.options.windowedFullscreen" : " Windowed Fullscreen"
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+ }
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