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skiplist.go
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// Copyright 2023 Qi Shen. All rights reserved.
// Licensed under the MIT license that can be found in the LICENSE file.
// Package myskiplist implements a skip list data structure.
//
// Skip lists are probabilistic data structures that provide.
// the same asymptotic complexity as balanced trees and are.
// simpler and faster in practice.
//
// See https://en.wikipedia.org/wiki/Skip_list for more information.
// This package provides a generic implementation of skip lists.
// The keys in the skip list can be of any type that implements.
// the sort.Interface interface.
// The following example shows how to use the package:
// package main
//
// import (
// "fmt"
// "github.com/qishenonly/SkipList"
// )
//
// func main() {
// // Create a new skip list
// list := skipist.New(skiplist.Int)
//
// // Insert elements into the skip list
// list.Insert(3, "three")
// list.Insert(1, "one")
// list.Insert(2, "two")
//
// // Get element from the skip list
// value, ok := list.Get(2)
// if ok {
// fmt.Println(value)
// }
//
// // Remove element from the skip list
// list.Remove(2)
//
// // Get element from the skip list
// value, ok = list.Get(2)
// if ok {
// fmt.Println(value)
// }
// }
package SkipList
import (
"errors"
"math/rand"
"reflect"
"sort"
"strings"
)
// Default maximum level for the skip list
var DefaultMaxLevel = 48
// Node represents a node in the skip list
type node struct {
key interface{} // Key of the node
value interface{} // Value of the node
forward []*node // Forward pointers of the node
}
// SkipList represents the skip list structure
type SkipList struct {
head *node // Head node of the skip list
level int // Current level of the skip list
length int // Length of the skip list (number of nodes)
keyType reflect.Type // Type of the keys in the skip list
}
// SkipListIterator represents the iterator for the skip list
type SkipListIterator struct {
list *SkipList // The skip list associated with the iterator
node *node // Current node being iterated
isHead bool // Flag to indicate if the current node is the head node
}
// NewSkipList creates a new skip list with the specified key type
func NewSkipList(keyType reflect.Type) *SkipList {
head := &node{
forward: make([]*node, 1),
}
return &SkipList{
head: head,
level: 1,
length: 0,
keyType: keyType,
}
}
// randomLevel generates a random level for the new node in the skip list
func (s *SkipList) randomLevel() int {
level := 1
for rand.Float64() < 0.5 && level < 32 {
level++
}
return level
}
// compareInt compares two integers and returns the comparison result
func compareInt(a, b interface{}) int {
keyA, ok := a.(int)
if !ok {
return 0
}
keyB, ok := b.(int)
if !ok {
return 0
}
if keyA < keyB {
return -1
} else if keyA > keyB {
return 1
} else {
return 0
}
}
// compareString compares two strings and returns the comparison result
func compareString(a, b interface{}) int {
keyA, ok := a.(string)
if !ok {
return 0
}
keyB, ok := b.(string)
if !ok {
return 0
}
return strings.Compare(keyA, keyB)
}
// compare compares two keys and returns the comparison result
func (s *SkipList) compare(a, b interface{}) int {
switch a := a.(type) {
case int:
b, ok := b.(int)
if !ok {
return 0
}
if a < b {
return -1
} else if a > b {
return 1
} else {
return 0
}
case string:
b, ok := b.(string)
if !ok {
return 0
}
return strings.Compare(a, b)
default:
return 0
}
}
// Insert inserts a new key-value pair into the skip list
func (s *SkipList) Insert(key, value interface{}) error {
if key == nil {
return errors.New("Key cannot be nil")
}
update := make([]*node, s.level)
current := s.head
for i := s.level - 1; i >= 0; i-- {
for current.forward[i] != nil && s.compare(current.forward[i].key, key) < 0 {
current = current.forward[i]
}
update[i] = current
}
current = current.forward[0]
if current != nil && s.compare(current.key, key) == 0 {
current.value = value
} else {
level := s.randomLevel()
if level > s.level {
for i := s.level; i < level; i++ {
update[i] = s.head
}
s.level = level
}
newNode := &node{
key: key,
value: value,
forward: make([]*node, level),
}
for i := 0; i < level; i++ {
newNode.forward[i] = update[i].forward[i]
update[i].forward[i] = newNode
}
s.length++
}
return nil
}
// Search searches for a key in the skip list and returns the corresponding value
func (s *SkipList) Search(key interface{}) (interface{}, error) {
if key == nil {
return nil, errors.New("Key cannot be nil")
}
current := s.head
for i := s.level - 1; i >= 0; i-- {
for current.forward[i] != nil && s.compare(current.forward[i].key, key) < 0 {
current = current.forward[i]
}
}
current = current.forward[0]
if current != nil && s.compare(current.key, key) == 0 {
return current.value, nil
}
return nil, errors.New("Key not found")
}
// Delete deletes a key from the skip list
func (s *SkipList) Delete(key interface{}) error {
if key == nil {
return errors.New("Key cannot be nil")
}
update := make([]*node, s.level)
current := s.head
for i := s.level - 1; i >= 0; i-- {
for current.forward[i] != nil && s.compare(current.forward[i].key, key) < 0 {
current = current.forward[i]
}
update[i] = current
}
current = current.forward[0]
if current != nil && s.compare(current.key, key) == 0 {
for i := 0; i < s.level; i++ {
if update[i].forward[i] != current {
break
}
update[i].forward[i] = current.forward[i]
}
for s.level > 1 && s.head.forward[s.level-1] == nil {
s.level--
}
s.length--
return nil
}
return errors.New("Key not found")
}
// Length returns the length of the skip list
func (s *SkipList) Length() int {
return s.length
}
// Iterator returns a new iterator for the skip list
func (s *SkipList) Iterator() *SkipListIterator {
return &SkipListIterator{
list: s,
node: s.head,
isHead: true,
}
}
// Next moves the iterator to the next node in the skip list and returns true if successful
func (it *SkipListIterator) Next() bool {
if it.node.forward[0] != nil {
it.node = it.node.forward[0]
it.isHead = false
return true
}
return false
}
// Key returns the key of the current node being iterated
func (it *SkipListIterator) Key() interface{} {
if it.isHead {
return nil
}
return it.node.key
}
// Value returns the value of the current node being iterated
func (it *SkipListIterator) Value() interface{} {
if it.isHead {
return nil
}
return it.node.value
}
// Clear Reset resets the iterator to the beginning of the skip list
func (s *SkipList) Clear() {
s.head.forward = make([]*node, DefaultMaxLevel)
s.level = 1
s.length = 0
}
// MinString returns the minimum string key in the skip list,
// along with a boolean indicating if a key was found.
func (s *SkipList) MinString() (string, bool) {
if s.length == 0 {
return "", false
}
current := s.head.forward[0]
minKey := ""
for current != nil {
if key, ok := current.key.(string); ok {
if minKey == "" || key < minKey {
minKey = key
}
}
current = current.forward[0]
}
if minKey != "" {
return minKey, true
}
return "", false
}
// MaxString returns the maximum string key in the skip list,
// along with a boolean indicating if a key was found.
func (s *SkipList) MaxString() (string, bool) {
if s.length == 0 {
return "", false
}
current := s.head.forward[0]
maxKey := ""
for current != nil {
if key, ok := current.key.(string); ok {
if maxKey == "" || key > maxKey {
maxKey = key
}
}
current = current.forward[0]
}
if maxKey != "" {
return maxKey, true
}
return "", false
}
// MaxInt returns the maximum int key in the skip list,
// along with a boolean indicating if a key was found.
func (s *SkipList) MaxInt() (int, bool) {
if s.length == 0 {
return 0, false
}
current := s.head
for i := s.level - 1; i >= 0; i-- {
for current.forward[i] != nil && current.forward[i] != s.head {
current = current.forward[i]
}
}
if key, ok := current.key.(int); ok {
return key, true
}
return 0, false
}
// MinInt returns the minimum int key in the skip list,
// along with a boolean indicating if a key was found.
func (s *SkipList) MinInt() (int, bool) {
if s.length == 0 {
return 0, false
}
current := s.head.forward[0]
for current != nil && current != s.head {
if key, ok := current.key.(int); ok {
return key, true
}
current = current.forward[0]
}
return 0, false
}
// SortByValue returns a slice of values in the skip list sorted by their values.
// If reverse is true, the values are sorted in descending order; otherwise,
// they are sorted in ascending order.
func (s *SkipList) SortByValue(reverse bool) []interface{} {
if s.length == 0 {
return nil
}
current := s.head.forward[0]
result := make([]interface{}, 0, s.length)
for current != nil {
result = append(result, current.value)
current = current.forward[0]
}
if reverse {
sort.Slice(result, func(i, j int) bool {
return compareKeysOrValues(result[j], result[i])
})
} else {
sort.Slice(result, func(i, j int) bool {
return compareKeysOrValues(result[i], result[j])
})
}
return result
}
// SortByKey returns a slice of keys in the skip list sorted by their keys.
// If reverse is true, the keys are sorted in descending order; otherwise,
// they are sorted in ascending order.
func (s *SkipList) SortByKey(reverse bool) []interface{} {
if s.length == 0 {
return nil
}
current := s.head.forward[0]
result := make([]interface{}, 0, s.length)
for current != nil {
result = append(result, current.key)
current = current.forward[0]
}
if reverse {
sort.Slice(result, func(i, j int) bool {
return compareKeysOrValues(result[j], result[i])
})
} else {
sort.Slice(result, func(i, j int) bool {
return compareKeysOrValues(result[i], result[j])
})
}
return result
}
// compareKeysOrValues compares two keys or values for sorting purposes.
// It supports comparison of int and string types.
func compareKeysOrValues(a, b interface{}) bool {
intA, okA := a.(int)
intB, okB := b.(int)
if okA && okB {
return intA < intB
}
strA, okA := a.(string)
strB, okB := b.(string)
if okA && okB {
return strA < strB
}
return false
}