@@ -130,78 +130,99 @@ namespace ConfigMenu {
130
130
131
131
void ResetToDefault () {
132
132
TriggerBot::IgnoreFlash = false ;
133
- TriggerBot::ScopeOnly = false ;
133
+ TriggerBot::ScopeOnly = true ;
134
134
AimControl::IgnoreFlash = false ;
135
+
135
136
ESPConfig::ArmorBar = false ;
136
137
ESPConfig::ShowArmorNum = false ;
137
- ESPConfig::ShowIsScoped = false ;
138
+ ESPConfig::ShowIsScoped = true ;
138
139
ESPConfig::AmmoBar = false ;
139
140
ESPConfig::OutLine = true ;
140
141
ESPConfig::ShowHealthNum = false ;
141
- ESPConfig::FilledColor = ImColor (255 , 255 , 255 , 255 );
142
- ESPConfig::FilledColor2 = ImColor (255 , 255 , 255 , 255 );
142
+ ESPConfig::FilledColor = ImColor (59 , 71 , 148 , 128 );
143
+ ESPConfig::FilledColor2 = ImColor (59 , 71 , 148 , 128 );
143
144
ESPConfig::MultiColor = false ;
144
- ESPConfig::BoxFilledVisColor = ImColor (0 , 0 , 255 , 255 );
145
+ ESPConfig::BoxFilledVisColor = ImColor (0 , 98 , 98 , 128 );
145
146
ESPConfig::FilledVisBox = false ;
147
+
146
148
MiscCFG::SpecList = false ;
147
- MiscCFG::BombTimerCol = ImColor (255 , 120 , 0 , 255 );
148
- MiscCFG::bmbTimer = false ;
149
- ESPConfig::VisibleColor = ImColor (255 , 196 , 0 , 255 );
149
+ MiscCFG::BombTimerCol = ImColor (131 , 137 , 150 , 255 );
150
+ MiscCFG::bmbTimer = true ;
151
+
152
+ ESPConfig::VisibleColor = ImColor (59 , 71 , 148 , 180 );
150
153
ESPConfig::VisibleCheck = false ;
154
+
151
155
MenuConfig::WindowStyle = 0 ;
152
- ESPConfig::BoxAlpha = 0 .0f ;
153
156
ESPConfig::ShowPreview = true ;
154
- ESPConfig::ShowHeadBox = false ;
157
+ ESPConfig::ShowHeadBox = true ;
155
158
ESPConfig::HeadBoxStyle = 0 ;
156
- ESPConfig::HeadBoxColor = ImColor (255 , 255 , 255 , 255 );
159
+ ESPConfig::HeadBoxColor = ImColor (131 , 137 , 150 , 180 );
160
+
157
161
ESPConfig::ShowDistance = false ;
158
162
ESPConfig::ShowBoneESP = true ;
159
163
ESPConfig::ShowBoxESP = true ;
160
164
ESPConfig::ShowHealthBar = true ;
161
- ESPConfig::ShowWeaponESP = false ;
165
+ ESPConfig::ShowWeaponESP = true ;
162
166
ESPConfig::ShowEyeRay = false ;
163
167
ESPConfig::ShowPlayerName = true ;
164
- ESPConfig::BoxRounding = 0 .0f ;
165
- LegitBotConfig::AimBot = false ;
168
+ ESPConfig::BoxRounding = 5 .0f ;
169
+
170
+ LegitBotConfig::AimBot = true ;
166
171
LegitBotConfig::AimToggleMode = false ;
167
172
LegitBotConfig::AimPosition = 0 ;
168
173
LegitBotConfig::AimPositionIndex = BONEINDEX::head;
174
+ LegitBotConfig::HitboxUpdated = false ;
175
+
169
176
ESPConfig::BoxType = 0 ;
170
177
ESPConfig::HealthBarType = 0 ;
171
- ESPConfig::BoneColor = ImColor (0 , 255 , 255 , 255 );
172
- ESPConfig::BoxColor = ImColor (255 , 80 , 0 , 255 );
173
- ESPConfig::EyeRayColor = ImVec4 (255 , 0 , 0 , 255 );
178
+ ESPConfig::BoneColor = ImColor (131 , 137 , 150 , 180 );
179
+ ESPConfig::BoxColor = ImColor (59 , 71 , 148 , 180 );
180
+ ESPConfig::EyeRayColor = ImVec4 (0 , 98 , 98 , 255 );
181
+
174
182
MenuConfig::ShowMenu = true ;
175
183
MenuConfig::WorkInSpec = true ;
184
+
176
185
RadarCFG::ShowRadar = false ;
177
186
RadarCFG::RadarRange = 150 ;
178
- RadarCFG::ShowRadarCrossLine = true ;
179
- RadarCFG::RadarCrossLineColor = ImColor (220 , 220 , 220 , 255 );
187
+ RadarCFG::ShowRadarCrossLine = false ;
188
+ RadarCFG::RadarCrossLineColor = ImColor (131 , 137 , 150 , 180 );
180
189
RadarCFG::RadarType = 2 ;
181
190
RadarCFG::RadarPointSizeProportion = 1 .f ;
182
191
RadarCFG::RadarBgAlpha = 0 .1f ;
183
192
RadarCFG::Proportion = 3300 ;
184
- LegitBotConfig::TriggerBot = false ;
193
+
194
+ LegitBotConfig::TriggerBot = true ;
185
195
LegitBotConfig::TriggerAlways = false ;
196
+
186
197
MenuConfig::TeamCheck = true ;
187
198
MenuConfig::BypassOBS = false ;
188
199
LegitBotConfig::VisibleCheck = true ;
200
+
189
201
MiscCFG::ShowHeadShootLine = false ;
190
- MiscCFG::HeadShootLineColor = ImColor (255 , 255 , 255 , 200 );
191
- LegitBotConfig::AimBotHotKey = 0 ;
202
+ MiscCFG::HeadShootLineColor = ImColor (131 , 137 , 150 , 200 );
203
+
204
+ LegitBotConfig::AimBotHotKey = 3 ;
192
205
AimControl::SetHotKey (LegitBotConfig::AimBotHotKey);
206
+ AimControl::AimFov = 10 ;
207
+ AimControl::AimFovMin = 0 .4f ;
208
+ AimControl::Smooth = 5 .0f ;
209
+
193
210
ESPConfig::ShowLineToEnemy = false ;
194
211
LegitBotConfig::FovLineSize = 60 .0f ;
195
- TriggerBot::TriggerDelay = 90 ;
196
- TriggerBot::ShotDuration = 500 ;
212
+ TriggerBot::TriggerDelay = 10 ;
213
+ TriggerBot::ShotDuration = 400 ;
214
+
197
215
RCS::RCSBullet = 1 ;
198
- LegitBotConfig::TriggerHotKey = 0 ;
216
+ LegitBotConfig::TriggerHotKey = 4 ;
199
217
TriggerBot::SetHotKey (LegitBotConfig::TriggerHotKey);
200
- RCS::RCSScale = ImVec2 (1 .2f , 1 .4f );
201
- AimControl::ScopeOnly = false ;
202
- AimControl::AutoShot = false ;
203
- LegitBotConfig::FovLineColor = ImVec4 (55 , 55 , 55 , 220 );
204
- ESPConfig::LineToEnemyColor = ImVec4 (255 , 255 , 255 , 220 );
218
+
219
+ RCS::RCSScale = ImVec2 (1 .4f , 1 .4f );
220
+ AimControl::ScopeOnly = true ;
221
+ AimControl::AimBullet = 1 ;
222
+
223
+ LegitBotConfig::FovLineColor = ImVec4 (0 , 98 , 98 , 220 );
224
+ ESPConfig::LineToEnemyColor = ImVec4 (59 , 71 , 148 , 180 );
225
+
205
226
// CrosshairsCFG::ShowCrossHair = false;
206
227
// CrosshairsCFG::CrossHairColor = ImColor(0, 255, 0, 255);
207
228
// CrosshairsCFG::CrossHairSize = 75;
@@ -220,17 +241,18 @@ namespace ConfigMenu {
220
241
// CrosshairsCFG::DotSize = 1.0f;
221
242
// CrosshairsCFG::Thickness = 1;
222
243
// CrosshairsCFG::TeamCheck = true;
223
- MiscCFG::WaterMark = false ;
244
+
245
+ MiscCFG::WaterMark = true ;
224
246
MiscCFG::BunnyHop = false ;
225
247
MiscCFG::HitSound = 0 ;
226
248
MiscCFG::HitMarker = false ;
227
- MiscCFG::SniperCrosshair = false ;
249
+ MiscCFG::SniperCrosshair = true ;
228
250
MiscCFG::SniperCrosshairColor = ImColor (32 , 178 , 170 , 255 );
229
- // MiscCFG::FastStop = false;
230
-
231
- ESPConfig::ESPenabled = false ;
232
251
252
+ ESPConfig::ESPenabled = true ;
233
253
ESPConfig::DrawFov = false ;
234
- LegitBotConfig::FovCircleColor = ImColor (255 , 255 , 255 , 255 );
254
+
255
+ LegitBotConfig::FovCircleColor = ImColor (131 , 137 , 150 , 180 );
256
+
235
257
}
236
258
}
0 commit comments