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Run patternpaint, select 'blinkytile' from welcome screen
connect lightbuddy+blinkytile to computer
After patternpaint detects and starts controlling blinkytile, close patternpaint
BlinkyTile should start playing back it's original pattern
BlinkyTile needs a call to 'reloadanimations' in order to re-start it's pattern engine. With BlinkyTape, this is handled with a call to reset(). Either implement this in reset() or make a new function in BlinkyControler() to restart animation playback.
The text was updated successfully, but these errors were encountered:
To reproduce:
BlinkyTile needs a call to 'reloadanimations' in order to re-start it's pattern engine. With BlinkyTape, this is handled with a call to reset(). Either implement this in reset() or make a new function in BlinkyControler() to restart animation playback.
The text was updated successfully, but these errors were encountered: