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wip move lighting to fragment
build #343: Commit c496b75 pushed by vs49688
May 7, 2024 12:21 4m 50s phong
May 7, 2024 12:21 4m 50s
drivers/glrend: move environment mapping to fragment shader
build #342: Commit d20e0f4 pushed by vs49688
May 6, 2024 16:48 4m 24s master
May 6, 2024 16:48 4m 24s
core: bump engine and DDI versions to 1.4.0
build #341: Commit f816623 pushed by vs49688
May 6, 2024 14:53 5m 36s master
May 6, 2024 14:53 5m 36s
core/v1db/v1dbfile: cosmetics
build #340: Commit cc8d523 pushed by vs49688
May 6, 2024 14:01 6m 22s float-angle2
May 6, 2024 14:01 6m 22s
wip
build #339: Commit 19ca535 pushed by vs49688
May 6, 2024 13:48 5m 33s float-angle
May 6, 2024 13:48 5m 33s
fixup! core/inc/angles: br_fixed_luf to br_scalar
build #338: Commit 9bba3dd pushed by vs49688
May 6, 2024 12:32 4m 58s float-angle
May 6, 2024 12:32 4m 58s
core/inc/fixed: use float constants
build #337: Commit 9bbae5c pushed by vs49688
May 6, 2024 12:32 4m 3s master
May 6, 2024 12:32 4m 3s
fixup! core/inc/angles: br_fixed_luf to br_scalar
build #336: Commit ac3dc15 pushed by vs49688
May 6, 2024 11:15 4m 42s float-angle
May 6, 2024 11:15 4m 42s
fixup! core/inc/angles: br_fixed_luf to br_scalar
build #335: Commit 43d9b45 pushed by vs49688
May 6, 2024 02:27 5m 0s float-angle
May 6, 2024 02:27 5m 0s
May 6, 2024 02:26 4m 26s
fixup! core/inc/angles: br_fixed_luf to br_scalar
build #333: Commit 0bcd393 pushed by vs49688
May 6, 2024 02:07 4m 33s float-angle
May 6, 2024 02:07 4m 33s
fixup! core/inc/angles: br_fixed_luf to br_scalar
build #332: Commit 7eaeef0 pushed by vs49688
May 6, 2024 02:03 4m 35s float-angle
May 6, 2024 02:03 4m 35s
fixup! core/inc/angles: br_fixed_luf to br_scalar
build #331: Commit 12a785b pushed by vs49688
May 6, 2024 01:46 3m 51s float-angle
May 6, 2024 01:46 3m 51s
fixup! core/inc/angles: br_fixed_luf to br_scalar
build #330: Commit c9be344 pushed by vs49688
May 6, 2024 00:56 4m 47s float-angle
May 6, 2024 00:56 4m 47s
core/v1db/v1dbfile: cosmetics
build #329: Commit 28da96b pushed by vs49688
May 5, 2024 15:22 3m 58s float-angle
May 5, 2024 15:22 3m 58s
fixup! core/inc/angles: br_fixed_luf to br_scalar
build #328: Commit 2ad015f pushed by vs49688
May 5, 2024 15:17 4m 22s float-angle
May 5, 2024 15:17 4m 22s
wip v5 model
build #327: Commit 5fda2de pushed by vs49688
May 5, 2024 07:48 4m 3s float-angle
May 5, 2024 07:48 4m 3s
core/{fw,std}: add a user pointer to br_loghandler
build #326: Commit dfdd9db pushed by vs49688
May 5, 2024 04:03 4m 31s master
May 5, 2024 04:03 4m 31s
core/v1db/v1dbfile: cosmetics, take two
build #325: Commit 5b3e946 pushed by vs49688
May 4, 2024 14:43 4m 14s master
May 4, 2024 14:43 4m 14s
core/v1db/v1dbfile: cosmetics
build #324: Commit e326aef pushed by vs49688
May 4, 2024 14:29 4m 15s master
May 4, 2024 14:29 4m 15s
drivers/glrend/buffer: fix OPENGL_TEXTURE_U32 token name
build #323: Commit 3cd5418 pushed by vs49688
May 4, 2024 13:43 3m 35s master
May 4, 2024 13:43 3m 35s
tools/texconv: add support for loading png/jpg/pcx
build #322: Commit 469d08d pushed by vs49688
May 4, 2024 09:51 4m 38s master
May 4, 2024 09:51 4m 38s
nix: ensure $out always exists
build #321: Commit 9328a5f pushed by vs49688
May 4, 2024 06:19 4m 23s master
May 4, 2024 06:19 4m 23s
nix: add "lib" and "dev" outputs
build #320: Commit bcf7209 pushed by vs49688
May 4, 2024 06:17 4m 43s master
May 4, 2024 06:17 4m 43s
nix: cleanup and refactor
build #319: Commit 083b13c pushed by vs49688
May 4, 2024 05:54 4m 36s master
May 4, 2024 05:54 4m 36s