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Doesnt work at all in Logic or Mac in General #60

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r0xx0rd-teh-x0xx0r opened this issue Dec 7, 2023 · 2 comments
Open

Doesnt work at all in Logic or Mac in General #60

r0xx0rd-teh-x0xx0r opened this issue Dec 7, 2023 · 2 comments

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@r0xx0rd-teh-x0xx0r
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I Know this problem is likely abandoned, but i just cannot get it to work in Logic or macOS in general.

VST - not detected
VST3 - not detected
AU Component - detected, but i doesn´t load sf2 files
AUv3 - same as Component

Also i am not able to build it using the cmake instruction because it cant find libsndfile

The last version that is working is 2.3.3, perfectly infact, but it is not a native arm64 Binary so it will not be supported in Logic when Apple drops Rosetta2 support. Also i cannot get it to build using the old xcode instructions either.

Unfortunately this plugin is the only one that supports loading extracted soundfonts from DS Games and perfectly mapping them to the midi file. It makes the workflow SO MUCH EASIER by not having to assign instruments manually

If you could maybe pick it up or kindly just compile an arm64 Binary of Version 2.3.3 that would be perfect.

@r0xx0rd-teh-x0xx0r
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Bildschirmfoto 2023-12-08 um 00 14 17

This is the standalone Version, no Instruments are shown, same Behavior in the AU and AUv3 Version

@r0xx0rd-teh-x0xx0r
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Maybe this isnt the plugins fault but Apple Gatekeeper, i can replicate this behavior on version 2.3.3 of the plugin when i refuse to give it folder access.

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