@@ -30,7 +30,7 @@ if L then
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L .rolled_from_you = " 你碾过 %s" -- (you) Rolled over PlayerX
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L .garbage_dump_message = " 你对首领造成了 %s 伤害"
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- L .electromagnetic_sorting = " 电磁分拣" -- 中文技能名称短,就不简写了
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+ L .electromagnetic_sorting = " 电磁分拣" -- 中文技能名称短,就不简写了
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L .muffled_doomsplosion = " 炸弹爆炸"
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L .incinerator = " 火圈"
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L .landing = " 降落" -- Landing down from the sky
@@ -42,16 +42,16 @@ if L then
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L .foot_blasters = " 地雷"
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L .screw_up = " 钻头"
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L .sonic_ba_boom = " 声波爆轰"
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- L .polarization_generator = " 正负极 " -- 极性发生器
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+ L .polarization_generator = " 极性转化 " -- 极性发生器
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L .polarization_soon = " 极性改变: %s"
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L .activate_inventions = " 激活:%s" -- 激活发明!
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- L .blazing_beam = " 光束" -- 炙热光束
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- L .rocket_barrage = " 火箭" -- 火箭弹幕
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- L .mega_magnetize = " 磁吸" -- 超级磁吸
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- L .jumbo_void_beam = " 虚空光束" -- 大号虚空光束
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- L .void_barrage = " 黑球" -- 虚空弹幕
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+ L .blazing_beam = " 光束" -- 炙热光束
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+ L .rocket_barrage = " 火箭" -- 火箭弹幕
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+ L .mega_magnetize = " 磁吸" -- 超级磁吸
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+ L .jumbo_void_beam = " 虚空光束" -- 大号虚空光束
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+ L .void_barrage = " 黑球" -- 虚空弹幕
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end
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L = BigWigs :NewBossLocale (" The One-Armed Bandit" , " zhCN" )
@@ -72,19 +72,19 @@ if L then
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L .frostshatter_boots = " 冰靴" -- “霜裂冰靴”简写
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L .frostshatter_spear = " 长矛" -- “霜裂长矛”简写
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L .stormfury_finger_gun = " 手指枪" -- “风暴手指枪”简写
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- L .molten_gold_knuckles = " 真金指虎" -- “熔火真金指虎”
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+ L .molten_gold_knuckles = " 真金指虎" -- “熔火真金指虎”
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L .unstable_crawler_mines = " 地雷"
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L .goblin_guided_rocket = " 火箭"
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L .double_whammy_shot = " 双厄射击"
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- L .electro_shocker = " 振荡器" -- Mk II型电击振荡器
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+ L .electro_shocker = " 振荡器" -- Mk II型电击振荡器
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end
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L = BigWigs :NewBossLocale (" Chrome King Gallywix" , " zhCN" )
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if L then
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- L .scatterblast_canisters = " 裂破分摊" -- 使用技能名“裂破弹药筒”前2字做提醒
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- L .fused_canisters = " 引线分摊" -- 使用技能名“引线弹药筒”前2字做提醒
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+ L .scatterblast_canisters = " 裂破分摊" -- 使用技能名“裂破弹药筒”前2字做提醒
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+ L .fused_canisters = " 引线分摊" -- 使用技能名“引线弹药筒”前2字做提醒
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L .tick_tock_canisters = " 分摊"
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- -- L.total_destruction = "DESTRUCTION!"
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+ L .total_destruction = " 毁灭! " -- 毁灭一切!!!
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L .duds = " 哑弹" -- Short for 1500-Pound "Dud"
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L .all_duds_detontated = " 所有哑弹已引爆!"
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