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V0.21 Game Updates #365

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loothero opened this issue Jun 5, 2023 · 0 comments
Open

V0.21 Game Updates #365

loothero opened this issue Jun 5, 2023 · 0 comments
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Context: coupled interact with some parts of the codebase Difficulty: intermediate mobilise some notions about the field, but can be learned while doing Duration: few days will take a few days Type: feature a new feature to implement Type: performance improve code performances Type: refactor refactor of existing code

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@loothero
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loothero commented Jun 5, 2023

  1. Increase starting gold from 20 to 40 #362
  2. increase difficulty level cliff from 4 to 6 #367
  3. Decrease potion cost from 3 * adventurer_level to 2 * adventurer_level and remove the cliff so that this starts on level 1
  4. Apply 10% Strength bonus to defense in addition to armor
  5. double gold bonus for defeating beasts #368
  6. Apply elemental bonus to raw attack HP #369
  7. Market incorrectly accepts bid equal to current top bid #366
  8. Reduce item suffix stat boosts from +3 to +2. Items will receive a bonus stat point at G20 when they get the +1 modifier
@loothero loothero added Type: performance improve code performances Type: feature a new feature to implement Type: refactor refactor of existing code Difficulty: intermediate mobilise some notions about the field, but can be learned while doing Duration: few days will take a few days Context: coupled interact with some parts of the codebase labels Jun 5, 2023
@loothero loothero self-assigned this Jun 5, 2023
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Labels
Context: coupled interact with some parts of the codebase Difficulty: intermediate mobilise some notions about the field, but can be learned while doing Duration: few days will take a few days Type: feature a new feature to implement Type: performance improve code performances Type: refactor refactor of existing code
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