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meeting #1684

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ponderingdemocritus opened this issue Sep 19, 2024 · 0 comments
Open

meeting #1684

ponderingdemocritus opened this issue Sep 19, 2024 · 0 comments
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@ponderingdemocritus
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Next Features

  1. Upgrades
    Level 1- low tier resources
    Level 2- mid tier resources
    Level 3- high tier resources

  2. Increase Costs per building type
    Every subsequent building type costs more than the previous.

  3. Store house

  • 3,000,000
  • Should Cost More
  1. Building Bonuses ??

  2. Troop perks

  • Archers consume less food travelling
  • increase food cost more per travel and explore
  1. Transmutation Building
@edisontim edisontim added the prio: high high priority label Sep 23, 2024
@ponderingdemocritus ponderingdemocritus added this to the Next Release milestone Sep 26, 2024
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