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fix(DeviceCollection): Fix possible issue where we wouldn't import the full list of selected devices
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SoundSwitch.Common/Framework/Audio/Collection/DeviceCollection.cs

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@@ -16,7 +16,7 @@ public DeviceCollection(IEnumerable<T> deviceInfos)
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{
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if (item == null)
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{
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return;
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continue;
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}
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_byId[item.Id] = item;

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