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feat(Mute): Muted state has higher priority
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SoundSwitch/Framework/NotificationManager/Notification/NotificationBanner.cs

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@@ -70,7 +70,7 @@ public void NotifyMuteChanged(string microphoneName, bool newMuteState)
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var bannerData = new BannerData
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{
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Priority = 1,
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Priority = 2,
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Image = icon,
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Title = title
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