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NatTypeDetectionClient.cpp
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/*
* Copyright (c) 2014, Oculus VR, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
#include "NativeFeatureIncludes.h"
#if _RAKNET_SUPPORT_NatTypeDetectionClient==1
#include "NatTypeDetectionClient.h"
#include "RakNetSmartPtr.h"
#include "BitStream.h"
#include "SocketIncludes.h"
#include "RakString.h"
#include "RakPeerInterface.h"
#include "MessageIdentifiers.h"
#include "SocketLayer.h"
#include "SocketDefines.h"
using namespace RakNet;
STATIC_FACTORY_DEFINITIONS(NatTypeDetectionClient,NatTypeDetectionClient);
NatTypeDetectionClient::NatTypeDetectionClient()
{
c2=0;
}
NatTypeDetectionClient::~NatTypeDetectionClient()
{
if (c2!=0)
{
RakNet::OP_DELETE(c2,_FILE_AND_LINE_);
}
}
void NatTypeDetectionClient::DetectNATType(SystemAddress _serverAddress)
{
if (IsInProgress())
return;
if (c2==0)
{
DataStructures::List<RakNetSocket2* > sockets;
rakPeerInterface->GetSockets(sockets);
//SystemAddress sockAddr;
//SocketLayer::GetSystemAddress(sockets[0], &sockAddr);
char str[64];
//sockAddr.ToString(false,str);
sockets[0]->GetBoundAddress().ToString(false,str);
c2=CreateNonblockingBoundSocket(str
#ifdef __native_client__
, sockets[0]->chromeInstance
#endif
,this
);
//c2Port=SocketLayer::GetLocalPort(c2);
}
#if !defined(__native_client__) && !defined(WINDOWS_STORE_RT)
if (c2->IsBerkleySocket())
((RNS2_Berkley*) c2)->CreateRecvPollingThread(0);
#endif
serverAddress=_serverAddress;
RakNet::BitStream bs;
bs.Write((unsigned char)ID_NAT_TYPE_DETECTION_REQUEST);
bs.Write(true); // IsRequest
bs.Write(c2->GetBoundAddress().GetPort());
rakPeerInterface->Send(&bs,MEDIUM_PRIORITY,RELIABLE,0,serverAddress,false);
}
void NatTypeDetectionClient::OnCompletion(NATTypeDetectionResult result)
{
Packet *p = AllocatePacketUnified(sizeof(MessageID)+sizeof(unsigned char)*2);
//printf("Returning nat detection result to the user\n");
p->data[0]=ID_NAT_TYPE_DETECTION_RESULT;
p->systemAddress=serverAddress;
p->systemAddress.systemIndex=(SystemIndex)-1;
p->guid=rakPeerInterface->GetGuidFromSystemAddress(serverAddress);
p->data[1]=(unsigned char) result;
p->wasGeneratedLocally=true;
rakPeerInterface->PushBackPacket(p, true);
// Symmetric and port restricted are determined by server, so no need to notify server we are done
if (result!=NAT_TYPE_PORT_RESTRICTED && result!=NAT_TYPE_SYMMETRIC)
{
// Otherwise tell the server we got this message, so it stops sending tests to us
RakNet::BitStream bs;
bs.Write((unsigned char)ID_NAT_TYPE_DETECTION_REQUEST);
bs.Write(false); // Done
rakPeerInterface->Send(&bs,HIGH_PRIORITY,RELIABLE,0,serverAddress,false);
}
Shutdown();
}
bool NatTypeDetectionClient::IsInProgress(void) const
{
return serverAddress!=UNASSIGNED_SYSTEM_ADDRESS;
}
void NatTypeDetectionClient::Update(void)
{
if (IsInProgress())
{
RNS2RecvStruct *recvStruct;
bufferedPacketsMutex.Lock();
if (bufferedPackets.Size()>0)
recvStruct=bufferedPackets.Pop();
else
recvStruct=0;
bufferedPacketsMutex.Unlock();
while (recvStruct)
{
if (recvStruct->bytesRead==1 && recvStruct->data[0]==NAT_TYPE_NONE)
{
OnCompletion(NAT_TYPE_NONE);
RakAssert(IsInProgress()==false);
}
DeallocRNS2RecvStruct(recvStruct, _FILE_AND_LINE_);
bufferedPacketsMutex.Lock();
if (bufferedPackets.Size()>0)
recvStruct=bufferedPackets.Pop();
else
recvStruct=0;
bufferedPacketsMutex.Unlock();
}
}
}
PluginReceiveResult NatTypeDetectionClient::OnReceive(Packet *packet)
{
if (IsInProgress())
{
switch (packet->data[0])
{
case ID_OUT_OF_BAND_INTERNAL:
{
if (packet->length>=3 && packet->data[1]==ID_NAT_TYPE_DETECT)
{
OnCompletion((NATTypeDetectionResult)packet->data[2]);
return RR_STOP_PROCESSING_AND_DEALLOCATE;
}
}
break;
case ID_NAT_TYPE_DETECTION_RESULT:
if (packet->wasGeneratedLocally==false)
{
OnCompletion((NATTypeDetectionResult)packet->data[1]);
return RR_STOP_PROCESSING_AND_DEALLOCATE;
}
else
break;
case ID_NAT_TYPE_DETECTION_REQUEST:
OnTestPortRestricted(packet);
return RR_STOP_PROCESSING_AND_DEALLOCATE;
}
}
return RR_CONTINUE_PROCESSING;
}
void NatTypeDetectionClient::OnClosedConnection(const SystemAddress &systemAddress, RakNetGUID rakNetGUID, PI2_LostConnectionReason lostConnectionReason )
{
(void) lostConnectionReason;
(void) rakNetGUID;
if (IsInProgress() && systemAddress==serverAddress)
Shutdown();
}
void NatTypeDetectionClient::OnRakPeerShutdown(void)
{
Shutdown();
}
void NatTypeDetectionClient::OnDetach(void)
{
Shutdown();
}
void NatTypeDetectionClient::OnTestPortRestricted(Packet *packet)
{
RakNet::BitStream bsIn(packet->data,packet->length,false);
bsIn.IgnoreBytes(sizeof(MessageID));
RakNet::RakString s3p4StrAddress;
bsIn.Read(s3p4StrAddress);
unsigned short s3p4Port;
bsIn.Read(s3p4Port);
DataStructures::List<RakNetSocket2* > sockets;
rakPeerInterface->GetSockets(sockets);
SystemAddress s3p4Addr = sockets[0]->GetBoundAddress();
s3p4Addr.FromStringExplicitPort(s3p4StrAddress.C_String(), s3p4Port);
// Send off the RakNet socket to the specified address, message is unformatted
// Server does this twice, so don't have to unduly worry about packetloss
RakNet::BitStream bsOut;
bsOut.Write((MessageID) NAT_TYPE_PORT_RESTRICTED);
bsOut.Write(rakPeerInterface->GetGuidFromSystemAddress(UNASSIGNED_SYSTEM_ADDRESS));
// SocketLayer::SendTo_PC( sockets[0], (const char*) bsOut.GetData(), bsOut.GetNumberOfBytesUsed(), s3p4Addr, __FILE__, __LINE__ );
RNS2_SendParameters bsp;
bsp.data = (char*) bsOut.GetData();
bsp.length = bsOut.GetNumberOfBytesUsed();
bsp.systemAddress=s3p4Addr;
sockets[0]->Send(&bsp, _FILE_AND_LINE_);
}
void NatTypeDetectionClient::Shutdown(void)
{
serverAddress=UNASSIGNED_SYSTEM_ADDRESS;
if (c2!=0)
{
#if !defined(__native_client__) && !defined(WINDOWS_STORE_RT)
if (c2->IsBerkleySocket())
((RNS2_Berkley *)c2)->BlockOnStopRecvPollingThread();
#endif
RakNet::OP_DELETE(c2, _FILE_AND_LINE_);
c2=0;
}
bufferedPacketsMutex.Lock();
while (bufferedPackets.Size())
RakNet::OP_DELETE(bufferedPackets.Pop(), _FILE_AND_LINE_);
bufferedPacketsMutex.Unlock();
}
// --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
void NatTypeDetectionClient::DeallocRNS2RecvStruct(RNS2RecvStruct *s, const char *file, unsigned int line)
{
RakNet::OP_DELETE(s, file, line);
}
// --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
RNS2RecvStruct *NatTypeDetectionClient::AllocRNS2RecvStruct(const char *file, unsigned int line)
{
return RakNet::OP_NEW<RNS2RecvStruct>(file,line);
}
void NatTypeDetectionClient::OnRNS2Recv(RNS2RecvStruct *recvStruct)
{
bufferedPacketsMutex.Lock();
bufferedPackets.Push(recvStruct,_FILE_AND_LINE_);
bufferedPacketsMutex.Unlock();
}
#endif // _RAKNET_SUPPORT_*