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CheckSum.h
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/*
* Copyright (c) 2014, Oculus VR, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
///
/// \file CheckSum.cpp
/// \brief [Internal] CheckSum implementation from http://www.flounder.com/checksum.htm
///
#ifndef __CHECKSUM_H
#define __CHECKSUM_H
#include "RakMemoryOverride.h"
/// Generates and validates checksums
class CheckSum
{
public:
/// Default constructor
CheckSum()
{
Clear();
}
void Clear()
{
sum = 0;
r = 55665;
c1 = 52845;
c2 = 22719;
}
void Add ( unsigned int w );
void Add ( unsigned short w );
void Add ( unsigned char* b, unsigned int length );
void Add ( unsigned char b );
unsigned int Get ()
{
return sum;
}
protected:
unsigned short r;
unsigned short c1;
unsigned short c2;
unsigned int sum;
};
#endif