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Describe the bug
Camera movement is a fixed amount per frame. This means that when Holodeck is running at a high frame rate (~400fps), movement is almost uncontrollable. The movement should take into account the frame time.
Expected behavior
Pressing w to move forward moves the same amount when running at 30fps as it does at 300 fps.
The text was updated successfully, but these errors were encountered:
Describe the bug
Camera movement is a fixed amount per frame. This means that when Holodeck is running at a high frame rate (~400fps), movement is almost uncontrollable. The movement should take into account the frame time.
Expected behavior
Pressing
w
to move forward moves the same amount when running at 30fps as it does at 300 fps.The text was updated successfully, but these errors were encountered: