-
- Version 2.8.3\nThis addon adds Lock command on every door.\n - Left-click to lock toggle.\n - Right click for more options\n - Alternatively you can use "Lock" inspector tab\n\nNote: Door lock must be flicked by colonist.
+ Locks
+ Avius, Hazzer
+
+
+
+ Version 2.9.0\nThis addon adds Lock command on every door.\n - Left-click to lock toggle.\n - Right click for more options\n - Alternatively you can use "Lock" inspector tab\n\nNote: Door lock must be flicked by colonist.
diff --git a/Languages/English/Keyed/Keys.xml b/Languages/English/Keyed/Keys.xml
index 1aac52d..165237c 100644
--- a/Languages/English/Keyed/Keys.xml
+++ b/Languages/English/Keyed/Keys.xml
@@ -1,59 +1,61 @@
- Locks
- Child lock minimal age: {0}
- Minimal age needed for humanlike pawn to open doors
- Always pens door
- When enabled every door will has "pens door" option turn on after construction.
-
- Lock
- When unlocked all pawn will be allowed to use this door.\n[Right click for more options]
-
- Escaping prisoners respecting locks
- Rebeling slaves respecting locks
-
- Door
- locked
- unlocked
- changing...
-
- Locked
- When unlocked door settings do not apply, therefore all humanoids capable of opening doors can pass.
- Visitors allowed
- When disabled, allies and traders will not be allowed to pass through this door. This setting do not apply when owners are set.
- Pet door
- When enabled small animals, like dogs can pass through door. This setting is not required for doors without owners.
- Pens door
- When enabled, pens animals can't pass through the door. Some doors may not block animals (e.g. Animal Flap). Check "roamerCanOpen" in defs.
- Slaves allowed
- When disabled slaves are not allowed to pass through this door. This setting do not apply when owners are set.
- Animals allowed
- When disabled all animals will not be allowed to pass through this door. This setting is checked after pens and pet door settings.
- Children lock
- When enabled only humanlike pawn over age (check options) are allowed to pass through this door. Works only on pawn from that same faction as door.
-
-
- Owners
- Change lock in order to apply settings!
-
- Lock
- Unlock
- Allow visitors to use
- Forbid visitors from using
- Add pet door
- Remove pet door
- Set as pens door
- Remove pens door
- Set owners
- Clear owners
-
- Lock does not belong to {0}
-
- Locks can't be changed
- Some locks can't be changed, because owners of those locks do not perform flick jobs:\n\n{0}
- Some locks can't be changed, because owners of those locks do not perform flick jobs.
-
- Cancel
- Copy
- Paste
+ Locks
+ Child lock minimal age: {0}
+ Minimal age needed for humanlike pawn to open doors
+ Always pens door
+ When enabled every door will has "pens door" option turn on after construction.
+ Anomalies ignore locks
+ When disables anomalies will respects door locks settings.
+
+ Lock
+ When unlocked all pawn will be allowed to use this door.\n[Right click for more options]
+
+ Escaping prisoners respecting locks
+ Rebeling slaves respecting locks
+
+ Door
+ locked
+ unlocked
+ changing...
+
+ Locked
+ When unlocked door settings do not apply, therefore all humanoids capable of opening doors can pass.
+ Visitors allowed
+ When disabled, allies and traders will not be allowed to pass through this door. This setting do not apply when owners are set.
+ Pet door
+ When enabled small animals, like dogs can pass through door. This setting is not required for doors without owners.
+ Pens door
+ When enabled, pens animals can't pass through the door. Some doors may not block animals (e.g. Animal Flap). Check "roamerCanOpen" in defs.
+ Slaves allowed
+ When disabled slaves are not allowed to pass through this door. This setting do not apply when owners are set.
+ Animals allowed
+ When disabled all animals will not be allowed to pass through this door. This setting is checked after pens and pet door settings.
+ Children lock
+ When enabled only humanlike pawn over age (check options) are allowed to pass through this door. Works only on pawn from that same faction as door.
+
+
+ Owners
+ Change lock in order to apply settings!
+
+ Lock
+ Unlock
+ Allow visitors to use
+ Forbid visitors from using
+ Add pet door
+ Remove pet door
+ Set as pens door
+ Remove pens door
+ Set owners
+ Clear owners
+
+ Lock does not belong to {0}
+
+ Locks can't be changed
+ Some locks can't be changed, because owners of those locks do not perform flick jobs:\n\n{0}
+ Some locks can't be changed, because owners of those locks do not perform flick jobs.
+
+ Cancel
+ Copy
+ Paste
\ No newline at end of file
diff --git a/LoadFolders.xml b/LoadFolders.xml
index b78569b..1083f40 100644
--- a/LoadFolders.xml
+++ b/LoadFolders.xml
@@ -19,4 +19,8 @@
/
1.4
+
+
/
+
1.4
+
\ No newline at end of file
diff --git a/README.md b/README.md
index 0b3310f..9d28272 100644
--- a/README.md
+++ b/README.md
@@ -3,7 +3,7 @@