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I used the shadeup CLI to set up a blank project with a plugin containing a module dedicated to indirect instancing. I'm having a lot of problems compiling with unreal 5.2
Can't find :
FRHICommandListImmediate::Get()
CreateStructuredBuffer() & CreateVertexBuffer() Not member of FRHICommandListImmediate
InitRHI in [...]VertexFactor.h not found in base class
(and multiple error in .ush)
Can you give me more information about shadeup - Indirect instancing support in 5.2?
Thanks !
The text was updated successfully, but these errors were encountered:
Hello,
I used the shadeup CLI to set up a blank project with a plugin containing a module dedicated to indirect instancing. I'm having a lot of problems compiling with unreal 5.2
Can't find :
FRHICommandListImmediate::Get()
CreateStructuredBuffer() & CreateVertexBuffer() Not member of FRHICommandListImmediate
InitRHI in [...]VertexFactor.h not found in base class
(and multiple error in .ush)
Can you give me more information about shadeup - Indirect instancing support in 5.2?
Thanks !
The text was updated successfully, but these errors were encountered: