diff --git a/docs/autoGhost.md b/docs/autoGhost.md index 02b2b59..089c130 100644 --- a/docs/autoGhost.md +++ b/docs/autoGhost.md @@ -161,7 +161,10 @@ __GH_WEAPONS_HIT_PLATFORMS Set this to 0 if you are using legacy scripts that are incompatible with this option. This relies on __GH_FIX_EWM_FALL and __GH_FIX_EWM_THROW. - +__GH_FIX_255_ANONE +: If you are using 2.53.1 or 2.55.0, set this to `1` to ensure that the ->Tile attribute is + updated along with ->OriginalTile for enemies that use the Animation Style 'None'. + If you're making multiple quests at once that use different settings, you should use a different copy of ghost.zh for each one. You only need to copy ghost.zh itself, not the ghost_zh folder. diff --git a/header/ghost_zh_docs/autoGhost/index.html b/header/ghost_zh_docs/autoGhost/index.html index 43ba4a0..4655c9a 100644 --- a/header/ghost_zh_docs/autoGhost/index.html +++ b/header/ghost_zh_docs/autoGhost/index.html @@ -8,7 +8,7 @@ - AutoGhost setup - ghost.zh 2.8.12 + AutoGhost setup - ghost.zh 2.8.15 @@ -35,7 +35,7 @@