@@ -302,10 +302,15 @@ def get_static_room_data(room: Room):
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seed_checks_in_area [area ] += len (checks )
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seed_checks_in_area ["Total" ] = 249
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- player_checks_in_area = {playernumber : {areaname : len (multidata ["checks_in_area" ][playernumber ][areaname ])
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- if areaname != "Total" else multidata ["checks_in_area" ][playernumber ]["Total" ]
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- for areaname in ordered_areas }
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- for playernumber in multidata ["checks_in_area" ]}
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+ player_checks_in_area = {
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+ playernumber : {
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+ areaname : len (multidata ["checks_in_area" ][playernumber ][areaname ]) if areaname != "Total" else
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+ multidata ["checks_in_area" ][playernumber ]["Total" ]
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+ for areaname in ordered_areas
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+ }
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+ for playernumber in multidata ["checks_in_area" ]
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+ }
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+
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player_location_to_area = {playernumber : get_location_table (multidata ["checks_in_area" ][playernumber ])
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for playernumber in multidata ["checks_in_area" ]}
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saving_second = get_saving_second (multidata ["seed_name" ])
@@ -1399,12 +1404,15 @@ def _get_multiworld_tracker_data(tracker: UUID) -> typing.Optional[typing.Dict[s
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for (team , player ), data in multisave .get ("video" , []):
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video [team , player ] = data
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- return dict (player_names = player_names , room = room , checks_done = checks_done ,
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- percent_total_checks_done = percent_total_checks_done , checks_in_area = checks_in_area ,
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- activity_timers = activity_timers , video = video , hints = hints ,
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- long_player_names = long_player_names ,
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- multisave = multisave , precollected_items = precollected_items , groups = groups ,
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- locations = locations , games = games , states = states )
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+ return dict (
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+ player_names = player_names , room = room , checks_done = checks_done ,
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+ percent_total_checks_done = percent_total_checks_done , checks_in_area = checks_in_area ,
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+ activity_timers = activity_timers , video = video , hints = hints ,
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+ long_player_names = long_player_names ,
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+ multisave = multisave , precollected_items = precollected_items , groups = groups ,
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+ locations = locations , games = games , states = states ,
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+ custom_locations = custom_locations , custom_items = custom_items ,
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+ )
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def _get_inventory_data (data : typing .Dict [str , typing .Any ]) -> typing .Dict [int , typing .Dict [int , int ]]:
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