diff --git a/public/Nitrocid.Addons/Nitrocid.ScreensaverPacks/Screensavers/KSX.cs b/public/Nitrocid.Addons/Nitrocid.ScreensaverPacks/Screensavers/KSX.cs index ac263be4b5..21103f33f7 100644 --- a/public/Nitrocid.Addons/Nitrocid.ScreensaverPacks/Screensavers/KSX.cs +++ b/public/Nitrocid.Addons/Nitrocid.ScreensaverPacks/Screensavers/KSX.cs @@ -120,7 +120,7 @@ public override void ScreensaverLogic() // Pulse the X character, alternating between darkGreen and Green colors var figFont = FigletTools.GetFigletFont("banner"); - CenteredFigletTextColor.WriteCenteredFigletColor(figFont, "X", finalCol, black); + CenteredFigletTextColor.WriteCenteredFigletColorBack(figFont, "X", finalCol, black); // Sleep ThreadManager.SleepNoBlock(100, ScreensaverDisplayer.ScreensaverDisplayerThread); @@ -148,7 +148,7 @@ public override void ScreensaverLogic() // Now, make a color and write the X character using figlet Color col = new(currentR, currentG, currentB); var figFont = FigletTools.GetFigletFont("banner"); - CenteredFigletTextColor.WriteCenteredFigletColor(figFont, "X", col, black); + CenteredFigletTextColor.WriteCenteredFigletColorBack(figFont, "X", col, black); // Sleep ThreadManager.SleepNoBlock(100, ScreensaverDisplayer.ScreensaverDisplayerThread); diff --git a/public/Nitrocid.Addons/Nitrocid.ScreensaverPacks/Screensavers/KSX3.cs b/public/Nitrocid.Addons/Nitrocid.ScreensaverPacks/Screensavers/KSX3.cs index 6a6a4ad6f5..540bef8677 100644 --- a/public/Nitrocid.Addons/Nitrocid.ScreensaverPacks/Screensavers/KSX3.cs +++ b/public/Nitrocid.Addons/Nitrocid.ScreensaverPacks/Screensavers/KSX3.cs @@ -477,7 +477,7 @@ public override void ScreensaverLogic() // Now, make a color and write the X character using figlet Color col = new(currentR, currentG, currentB); var figFont = FigletTools.GetFigletFont("banner"); - CenteredFigletTextColor.WriteCenteredFigletColor(figFont, "X", col, black); + CenteredFigletTextColor.WriteCenteredFigletColorBack(figFont, "X", col, black); // Sleep ThreadManager.SleepNoBlock(100, ScreensaverDisplayer.ScreensaverDisplayerThread);