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refactor: fallable blocks #601

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IWareQ opened this issue Mar 9, 2025 · 0 comments
Open

refactor: fallable blocks #601

IWareQ opened this issue Mar 9, 2025 · 0 comments

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@IWareQ
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IWareQ commented Mar 9, 2025

The current implementation is inconvenient because BlockFallableBaseComponent extends BlockBaseComponent, while it should implement BlockComponent. Additionally, the new system should account for dealing damage, breaking an Anvil, and converting Concrete Powder into Concrete.

Additional information: https://minecraft.wiki/w/Falling_Block

@IWareQ IWareQ added this to the 0.2.1 (API 0.6.0) Release milestone Mar 9, 2025
@IWareQ IWareQ moved this to Backlog in Allay Roadmap Mar 9, 2025
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