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The current implementation is inconvenient because BlockFallableBaseComponentextendsBlockBaseComponent, while it should implementBlockComponent. Additionally, the new system should account for dealing damage, breaking an Anvil, and converting Concrete Powder into Concrete.
The current implementation is inconvenient because
BlockFallableBaseComponent
extendsBlockBaseComponent
, while it should implementBlockComponent
. Additionally, the new system should account for dealing damage, breaking an Anvil, and converting Concrete Powder into Concrete.Additional information: https://minecraft.wiki/w/Falling_Block
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