Example Game 1 | Example Game 2 | Example Game 3 |
---|---|---|
This variation follows the same rules as the regular game with on exception: The player can not only push boxes, but also pull the boxes. Because of that, the number of available actions increase to 13. The action mapping is the following.
Action | ID |
---|---|
No Operation | 0 |
Push Up | 1 |
Push Down | 2 |
Push Left | 3 |
Push Right | 4 |
Move Up | 5 |
Move Down | 6 |
Move Left | 7 |
Move Right | 8 |
Pull Up | 9 |
Pull Down | 10 |
Pull Left | 11 |
Pull Right | 12 |
The conditions for winning do not change. Also the room generation algorithm is the same as before.
Similar to the regular game there exist multiple room configurations, but TinyWorld configurations.