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main.go
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/*
* Copyright (c) 2022-2023 Tochemey
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package main
import (
"context"
"errors"
"log"
"os"
"os/signal"
"syscall"
"github.com/google/uuid"
"github.com/tochemey/ego"
"github.com/tochemey/ego/eventstore/memory"
samplepb "github.com/tochemey/ego/example/pbs/sample/pb/v1"
"google.golang.org/protobuf/proto"
)
func main() {
// create the go context
ctx := context.Background()
// create the event store
eventStore := memory.NewEventsStore()
// connect the event store
_ = eventStore.Connect(ctx)
// create the ego engine
e := ego.NewEngine("Sample", eventStore)
// start ego engine
_ = e.Start(ctx)
// create a persistence id
entityID := uuid.NewString()
// create an entity behavior with a given id
behavior := NewAccountBehavior(entityID)
// create an entity
entity, _ := ego.NewEntity[*samplepb.Account](ctx, behavior, e)
// send some commands to the pid
var command proto.Message
// create an account
command = &samplepb.CreateAccount{
AccountId: entityID,
AccountBalance: 500.00,
}
// send the command to the actor. Please don't ignore the error in production grid code
account, _, _ := entity.SendCommand(ctx, command)
log.Printf("current balance: %v", account.GetAccountBalance())
// send another command to credit the balance
command = &samplepb.CreditAccount{
AccountId: entityID,
Balance: 250,
}
account, _, _ = entity.SendCommand(ctx, command)
log.Printf("current balance: %v", account.GetAccountBalance())
// capture ctrl+c
interruptSignal := make(chan os.Signal, 1)
signal.Notify(interruptSignal, os.Interrupt, syscall.SIGINT, syscall.SIGTERM)
<-interruptSignal
// disconnect the event store
_ = eventStore.Disconnect(ctx)
// stop the actor system
_ = e.Stop(ctx)
os.Exit(0)
}
// AccountBehavior implements persistence.Behavior
type AccountBehavior struct {
id string
}
// make sure that AccountBehavior is a true persistence behavior
var _ ego.EntityBehavior[*samplepb.Account] = &AccountBehavior{}
// NewAccountBehavior creates an instance of AccountBehavior
func NewAccountBehavior(id string) *AccountBehavior {
return &AccountBehavior{id: id}
}
// ID returns the id
func (a *AccountBehavior) ID() string {
return a.id
}
// InitialState returns the initial state
func (a *AccountBehavior) InitialState() *samplepb.Account {
return new(samplepb.Account)
}
// HandleCommand handles every command that is sent to the persistent behavior
func (a *AccountBehavior) HandleCommand(_ context.Context, command ego.Command, _ *samplepb.Account) (event ego.Event, err error) {
switch cmd := command.(type) {
case *samplepb.CreateAccount:
// TODO in production grid app validate the command using the prior state
return &samplepb.AccountCreated{
AccountId: cmd.GetAccountId(),
AccountBalance: cmd.GetAccountBalance(),
}, nil
case *samplepb.CreditAccount:
// TODO in production grid app validate the command using the prior state
return &samplepb.AccountCredited{
AccountId: cmd.GetAccountId(),
AccountBalance: cmd.GetBalance(),
}, nil
default:
return nil, errors.New("unhandled command")
}
}
// HandleEvent handles every event emitted
func (a *AccountBehavior) HandleEvent(_ context.Context, event ego.Event, priorState *samplepb.Account) (state *samplepb.Account, err error) {
switch evt := event.(type) {
case *samplepb.AccountCreated:
return &samplepb.Account{
AccountId: evt.GetAccountId(),
AccountBalance: evt.GetAccountBalance(),
}, nil
case *samplepb.AccountCredited:
bal := priorState.GetAccountBalance() + evt.GetAccountBalance()
return &samplepb.Account{
AccountId: evt.GetAccountId(),
AccountBalance: bal,
}, nil
default:
return nil, errors.New("unhandled event")
}
}